Tag Archives: cute

Bubble Memories, Arcade

Bubble Memories: The Story of Bubble Bobble III was released into arcades by Taito in 1996, and – as the subtitle makes clear – this is a canonical Bubble Bobble sequel. It has been described as “Bubble Bobble on steroids”…

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Mario Bros., Arcade

Released into arcades by Nintendo in 1983, Mario Bros. is a one or two-player platform game featuring Mario and Luigi as the main characters. Incidentally, this was the first time Luigi ever appeared in a video game.

Mario Bros. was designed by Shigeru Miyamoto and Gunpei Yokoi – two of the lead creators of Donkey Kong, of which this game is a follow-up.

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Crystal Castles, Arcade

Crystal Castles is a legendary arcade maze game developed and published by Atari, Inc. in 1983. What made the game so good were: the trackball and jump button controls (which gave a good degree of freedom to make headway at pace) and the unusual isometric graphics (which drew on-screen in an unusual and interesting way).

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Popeye, Arcade

Nintendo‘s 1982 arcade game, Popeye, was somewhat ahead of its time, and also in some respects as archaic to play as a Game & Watch.

It was ahead of its time in the way that it used a relatively high screen resolution (512×448), which results in quite detailed, high res sprites that are unusual for the time.

Unfortunately the same can’t be said of the background graphics, which look like something designed on an Atari 2600… In fact: Popeye is a weird mix of graphical resolutions, but this weirdness doesn’t affect the gameplay at all.

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SegaSonic the Hedgehog, Arcade

SegaSonic the Hedgehog is an arcade game from 1993 starring Sega‘s famous blue mascot, Sonic the Hedgehog. It features beautiful isometric graphics and trackball-based multiplayer gameplay.

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Atic Atac, Commodore 64

Wow… This is arguably the best modern remake of an old video game that I’ve ever seen!

This beautiful 2020 homebrew rendition of Ultimate‘s classic Spectrum game comes courtesy of three individuals: the code was written by Tomaz Kac of Nostalgia, the graphics were created by Steven Day (aka Ste), and the music by Saul Cross.

All three of them deserve some serious credit.

“After 37 years the C64 finally gets its own version of Atic Atac,” says Tomaz Kac, “I hope we did the game justice. We tried to make it very special, not just by getting as close to Spectrum version, but by expanding it quite a bit. We hope you like it!”

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Creatures, Commodore 64

Also known as “Clive Radcliffe Exterminates All The Unfriendly Repulsive Earth-ridden Slime“, Creatures is a beautifully-realised platform/puzzle game with colourful graphics and challenging gameplay.

The game was programmed by John Rowlands, with graphics by Steve Rowlands, and was published by Thalamus in 1990.

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Match Day II, ZX Spectrum

Match Day II is the 1987 sequel to Match Day. It was again coded by Jon Ritman and published by Ocean Software.

The graphics in Match Day II were created by Bernie Drummond (who famously made Batman with Ritman in 1986), and could be described as “more characterful” than in the previous game. One thing is certain, though: the players in Match Day II definitely have Eighties haircuts!

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Stakes Winner, Neo Geo

This bizarre-but-entertaining video game was developed by Saurus and published by SNK in 1995. Stakes Winner is a cute and colourful horse racing sim, where you can become a jockey and fulfil your equestrian dreams.

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Neo Bomberman, Neo Geo

Every home console had to have a version of Bomberman, and the Neo Geo had one too.

Actually, technically that’s not true, because – while Neo Bomberman did get a Neo Geo release – it was only ever for the MVS (arcade system). It was never officially released for the AES (home system). So only ever appeared in arcades. And that was mostly just in Japan.

Neo Bomberman was sold into some countries outside of Japan, although when the game is played on a European system the text is displayed in Spanish and not English.

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