The third Donkey Kong Country game was first released in 1996. It was again developed by Rare and published by Nintendo. This one featuring Dixie Kong and her cousin Kiddy Kong.
Donkey Kong Country 3: Dixie Kong’s Double Trouble contains new graphics (still of the pre-rendered kind), new levels (eight worlds and 48 stages), new animals to ride (an elephant keeps appearing, and the swordfish is back), new minigames, and new gameplay elements to try to keep the game from feeling stale. And – while it’s not Super Mario World – DKC3 is at least playable and varied. And it does provide something of a challenge too – finding all the secrets, and even completing some of the levels, takes actual, real skill.
If I had any complaints: walking around the maps is more complicated and confusing than before. It’s relatively easy to miss something. Otherwise, Donkey Kong Country 3 is just as good as the previous two DKC games.
The boss battles are better and take a bit more thought than before. I liked the first boss in particular (Belcher the barrel), who belches every time you throw something into his mouth, pushing him backwards and ultimately off a ledge to his doom.
Once again: Donkey Kong Country 3 sold extremely well on the SNES, clocking up over three and a half million sales worldwide, making it the 10th best-selling Super Nintendo game of all-time.