Tag Archives: Colourful

720 Degrees, Arcade

A colourful, isometric arcade game from 1986 – 720 Degrees (aka 720°) is a skateboarding action game where you control a kid on a board, trying to complete tricks and courses in his local neighbourhood, before moving on to compete in a proper skate park.

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Holiday Lemmings 1993, Amiga

Although there were small Christmas demos made for Lemmings in 1991 and ’92, Holiday Lemmings 1993 was the first full retail release of a Lemmings game based on Christmas.

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Avalon, ZX Spectrum

Steve Turner‘s 1984 release Avalon is a groundbreaking adventure game with pseudo 3D graphics, released only for the ZX Spectrum.

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Ape Escape, PlayStation

Ape Escape is a cute 3D chase game where you basically have to collect escaped apes by hunting them down within the landscape and catching them in your net or using some other gadget to catch them. It starts off easy and gets progressively harder.

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Attack of the Mutant Penguins, Atari Jaguar

Attack of the Mutant Penguins was developed by Sunrise Games and released on the Atari Jaguar in 1995. A PC MS-DOS version followed a year later, in 1996.

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Super Robin Hood, Amstrad CPC

This Amstrad CPC version of Super Robin Hood is the original release from The Oliver Twins, published by Codemasters in 1985.

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Super Robin Hood, ZX Spectrum

Written by The Oliver Twins in 1985, and published by Codemasters, Super Robin Hood is a smart little platform game that came out on the Amstrad CPC originally, then on the ZX Spectrum a short time afterwards.

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Lemmings 2: The Tribes, Amiga

The sequel to the brilliant Lemmings is even better than the first one, with clearer graphics and more interesting levels and gameplay.

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Rainbow Islands, PC Engine

The PC Engine version of Taito‘s classic arcade game Rainbow Islands was only made available on CD-ROM, so you had to have a CD compatible PC Engine to play it.

[That was: until emulation was invented…] 🙂

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Rainbow Islands, Amiga

Graftgold‘s Amiga conversion of the legendary Rainbow Islands is pretty much flawless… Well, if you discount the three secret hidden worlds the developers had to ditch when they discovered them… And the lower resolution, compared to the arcade original.

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