Tag Archives: split screen

Need For Speed: Most Wanted, GameCube

Need For Speed: Most Wanted is the third Need For Speed game released for the GameCube. It was developed in collaboration between EA Black Box and EA Canada, and was first published by EA Games in 2005.

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Need For Speed: Underground 2, GameCube

The sequel to Need For Speed: Underground, and the second Need For Speed game (of four) released for the GameCube, Need For Speed: Underground 2 is a bit of a curveball in the series and is significantly different to the first game. It was developed by “EA Black Box” and first published by EA Games in 2004.

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Need For Speed: Underground, GameCube

Developed by “EA Black Box” and released by EA Games in 2003, Need For Speed: Underground is a street-racing game in high-powered modern cars. It uses fairly spectacular 3D graphics and environments; has a nice control/feel to the cars, and is full of OTT flashy car racing FMV (which some might find unnecessary; I was kinda leaning in that direction).

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Biker Mice From Mars, Super Nintendo

Based on the animated show of the same name, Biker Mice From Mars is an isometric race game for one or two players. It was first published by Konami, exclusively for the Super Nintendo, in 1994.

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Double Dungeons, PC Engine

Developed by NCS Corporation and published by Masaya Games in Japan and NEC in North America in 1990, Double Dungeons is a one or two-player, first-person, dungeon-crawling JRPG with real-time combat. The game’s unique selling point is that it features two-player split-screen cooperative play, which is unusual for a game like this, and which makes it simultaneously playable with a friend.

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Ballblazer, Atari 5200

Lucasfilm Games‘ classic futuristic sports game, Ballblazer, was released for the Atari 5200 by Atari Corporation in 1986, and it’s a really good port.

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Combat School, ZX Spectrum

The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.

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Spectre, Super Nintendo

Originally an award-winning game on Macintosh computers, Spectre is a first-person tank battle game for one or two players, initially developed by Peninsula Gameworks. This Super Nintendo conversion was developed by Synergistic Software and released in North America by Cybersoft, and in France and Germany by Gametek, in 1994. As far as I can tell it wasn’t released anywhere else, so remains relatively obscure, as SNES games go.

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Fortune Builder, ColecoVision

Fortune Builder is a business simulation game that was developed by Circuits and Systems, Inc. and published by Coleco Industries in 1984. Alongside Utopia on the Intellivision, from 1981, it is one of the earliest examples of a resource management video game. Fortune Builder pre-dates SimCity by five years, and is more complex – at least in some respects.

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Atari Karts, Atari Jaguar

Atari Karts is a blatantly obvious attempt to copy the classic Super Nintendo game, Super Mario Kart, on the Atari Jaguar, and frankly it falls way short of Nintendo‘s brilliant racing game.

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