Developed by EA Los Angeles and published by EA Games for GameCube, PlayStation 2 and XBox in 2004, GoldenEye: Rogue Agent is an ‘anomaly’ in the James Bond video game franchise. Described as “non-canon“, and more of a “what if…” kind of video game experiment, Rogue Agent unfortunately doesn’t have any connection between it and the classic 1997 N64 game called “GoldenEye“. This did actually lead to players calling out Electronic Arts for deceptive use of the “GoldenEye” name.
Tag Archives: split screen
Turok: Evolution, GameCube
Released for the GameCube in 2002, Turok: Evolution is the fourth game in the Turok series (fifth, if you count the non-canon Turok: Rage Wars), and serves as a prequel to Turok; Dinosaur Hunter (the first Turok game in this series), and will appeal to those who want a First-Person Shooter with dinosaurs in it. Because that is exactly what this game is!
Need For Speed: Carbon, GameCube
Need For Speed: Carbon is the fourth and final Need For Speed game released for the GameCube (after Underground, Underground 2, and Most Wanted). It was again developed by “EA Black Box” and published by Electronic Arts. This time in 2006.
Need For Speed: Most Wanted, GameCube
Need For Speed: Most Wanted is the third Need For Speed game released for the GameCube. It was developed in collaboration between EA Black Box and EA Canada, and was first published by EA Games in 2005.
Need For Speed: Underground 2, GameCube
The sequel to Need For Speed: Underground, and the second Need For Speed game (of four) released for the GameCube, Need For Speed: Underground 2 is a bit of a curveball in the series and is significantly different to the first game. It was developed by “EA Black Box” and first published by EA Games in 2004.
Need For Speed: Underground, GameCube
Developed by “EA Black Box” and released by EA Games in 2003, Need For Speed: Underground is a street-racing game in high-powered modern cars. It uses fairly spectacular 3D graphics and environments; has a nice control/feel to the cars, and is full of OTT flashy car racing FMV (which some might find unnecessary; I was kinda leaning in that direction).
Biker Mice From Mars, Super Nintendo
Based on the animated show of the same name, Biker Mice From Mars is an isometric race game for one or two players. It was first published by Konami, exclusively for the Super Nintendo, in 1994.
Double Dungeons, PC Engine
Developed by NCS Corporation and published by Masaya Games in Japan and NEC in North America in 1990, Double Dungeons is a one or two-player, first-person, dungeon-crawling JRPG with real-time combat. The game’s unique selling point is that it features two-player split-screen cooperative play, which is unusual for a game like this, and which makes it simultaneously playable with a friend.
Ballblazer, Atari 5200
Lucasfilm Games‘ classic futuristic sports game, Ballblazer, was released for the Atari 5200 by Atari Corporation in 1986, and it’s a really good port.
Combat School, ZX Spectrum
The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.