The very first Metal Gear was originally released in 1987 by Konami for the MSX2. It was Hideo Koijima‘s first fully-developed game and went on to spawn a successful series across many platforms. The hero, Solid Snake, has since gone on to become a video game icon.
Tag Archives: soldiers
Rambo: First Blood Part II, Commodore 64
Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.
Rampage, Atari Lynx
A Lynx conversion of the classic Bally Midway arcade game, Rampage, first released in 1990.
It’s a satirical monster-bashing game, where the aim is to destroy various skyscrapers and the military forces protecting them.
Command & Conquer, PC
The classic Real-Time Strategy game, Command & Conquer, was originally published for PC MS-DOS by Virgin Interactive in 1995.
Command & Conquer was developed by Las Vegas-based company Westwood Studios and it took the world by storm…
Herzog, MSX
This obscure Japanese action game is a prototype of one of the first ever real-time strategy games – Herzog Zwei on the Sega Megadrive – and it is also one of the best games you can play on an MSX.
Herzog was developed and published on disk for the MSX2 by Techno Soft (nee, Tecno Soft) in 1988.
Stonkers, ZX Spectrum
This 1983 release from Imagine Software is one of the earliest examples of a Real-Time Strategy game ever made.
It might not look like much, but Stonkers is an important game, and designer/programmer John Gibson probably never even realised it at the time.
Platoon, Commodore 64
Developed and published by Ocean Software and licensed from the 1986 Oliver Stone film of the same name, Platoon on the Commodore 64 managed to win over gamers and critics, back in 1987 when it was first released, with its atmospheric and varied gameplay.
Advance Wars, Game Boy Advance
Advance Wars is turn-based tactical war game developed by Intelligent Systems and was first published in North America on September 10th 2001.
As everyone knows: the following day the world witnessed the horrific attacks on the World Trade Centre, and this tragic event resulted in the delay of Advance Wars being released to the rest of the world.
Defender of the Crown II, Amiga CD32
Wow… Now this is something special… An enhanced version of Cinemaware‘s classic Defender of the Crown, with cool new sequences and graphics not seen in the original!
Defender of the Crown II was created by James D. Sachs in 1993 and is seemingly a bit of an ‘auteur piece’, since Sachs programmed it, made the graphics, and did the music himself. And – it has to be said – he did a brilliant job. Defender of the Crown II is arguably the best iteration of the original game and was clearly a labour of love for him.
Fernandez Must Die, Commodore 64
Tony Crowther‘s 1988 tribute to Commando and Ikari Warriors, Fernandez Must Die is a scrolling shooter with military overtones.