Designed by Mark Cale; programmed by Neil Dodwell, and with graphics by Concept Animations, System 3‘s Myth: History in the Making is an action/platform game based around a series of ancient myths and a teenage boy’s adventure within them. It was first released for 8-bit home computers in 1989.
Tag Archives: puzzles
Myth: History in the Making, Commodore 64
First published for 8-bit home computers in 1989, Myth: History in the Making is an action platform game in which you play a teenage boy from the 20th century who has been transported to “The Time of Legends” after falling through a tear in the space-time continuum. There he is rescued by a high priestess who informs him that their world is under attack from Dameron, The Dark Angel of Time, and who must be destroyed if he has any hope of returning to his own time.
Zorro, Commodore 64
Zorro (Spanish for ‘fox’) is an 8-bit platform game developed by Datasoft and published by US Gold in 1985. It was written by James Garon, with graphics by Kelly Day, and is based on a fictional character created by American writer Johnston McCulley.
Dark Savior, Sega Saturn
Dark Savior is an isometric action game developed by Climax Entertainment and published by Sega for the Saturn in 1996. In my opinion the game is a bad idea, badly translated, poorly executed, and with some pretty awful story-telling.
Hydrofool, ZX Spectrum
Hydrofool was developed by Gargoyle Games and published by Faster Than Light in 1987. It’s the sequel to Sweevo’s World which was released in 1986.
Sweevo’s World, ZX Spectrum
Sweevo’s World is an isometric adventure/puzzle game developed and published by Gargoyle Games in 1986. The initial release was for 48K Spectrums although an enhanced version for the Spectrum 128K, called Sweevo’s Whirled, was also released later.
Snare, Commodore 64
Snare is a game show of the future where the contestant puts their life at risk trying to crack the secrets of a deadly maze inside the temporal cavity of a dead billionaire’s garden. The game was written by Rob Stevens and was first published by Thalamus in 1989.
Ranarama, ZX Spectrum
Steve Turner‘s classic Ranarama originated on the ZX Spectrum in 1987. The game is an overhead Gauntlet derivative where you play as a frog (actually a wizard’s apprentice, called Mervyn, whose botched spell has turned him into a frog), who must fight his way through various levels of a maze, defeating warlocks and taking their runes.
Half-Life 2: Episode Two, PC
The second episodic chapter in the Half-Life 2 series is arguably the best of the adventures of Gordon Freeman, and maybe even one of the best games of all-time. Half-Life 2: Episode Two was first released by Valve in 2007.
Half-Life, PlayStation 2
This conversion of the classic PC game, Half-Life, to the PlayStation 2 was handled by Gearbox Software and it features the main single-player game, Half-Life: Decay (a cooperative multiplayer version of the main game), and a head-to-head deathmatch component that uses split screen. It was first published by Sierra On-line in 2001.