Chiller is a simple platform game set over five different screens, and the aim is to rescue your girlfriend who is located in a haunted house at the end of the game. You jump around and collect ‘magic crosses’ to transition to the next screen. An energy bar indicates the player’s health. Touching enemies, or red mushrooms, depletes health, and collecting pink mushrooms increases it. If the bar reaches zero it’s game over – you only have one life.
Tag Archives: platform game
Castlevania: Dracula X, Super Nintendo
Castlevania: Dracula X on the Super Nintendo is a remake of the classic Castlevania: Rondo of Blood that was initially released for the PC Engine CD. It was first published by Konami in 1995.
Cadash, Arcade
If you’re looking for a weird, obscure fantasy action game to play you could do a lot worse than Taito‘s 1990 arcade game Cadash, which mixes platform gaming with RPG-style elements in a way that is rarely seen in this kind of coin-operated title.
Chakan: The Forever Man, Megadrive/ Genesis
Developed by Extended Play Productions and published by Sega in 1992, Chakan: The Forever Man is based on the comic of the same name by Robert A. Kraus and features a protagonist, called Chakan, who is so confident of his swordsmanship that he declares that even ‘Death’ cannot beat him. Death appears and challenges Chakan – if Chaken can defeat him, he will be granted eternal life. However, if Death wins then Chakan will become Death’s eternal servant.
Continue reading Chakan: The Forever Man, Megadrive/ Genesis
Kid Icarus, NES/Famicom
Developed by Nintendo R&D1 (with assistance from Tose Co. Ltd.), and first released for the Famicom Disk System by Nintendo in 1986, Kid Icarus is a cult classic scrolling platform game that is known for its high level of difficulty. The original Japanese title for the game is “Hikari Shinwa: Palthena no Kagami“. An NES cartridge version, with a different ending, an English language title screen and staff credits, was released in 1987.
Toki, Atari ST
The Atari ST version of the 1989 arcade platform game, Toki, was developed and published by Ocean Software in 1991. And it is a decent adaptation of the arcade game, but with a reduced colour palette and screen size.
Heartland, ZX Spectrum
Heartland is a platform action game developed and published by Odin Computer Graphics for the 48K ZX Spectrum in 1986. It features gameplay that is similar to previous Odin games, Nodes of Yesod and Arc of Yesod, with a well-animated protagonist exploring a maze-like platform world of doors and elevators.
Haunted Castle, Arcade
Haunted Castle is an obscure Castlevania arcade game, developed by Konami and first released in 1988. Until recently, I’d never seen it before, and playing it now I have to say that it is pretty unsophisticated for a late Eighties arcade game, and it pales into insignificance compared to other Castlevania games, like Super Castlevania IV or Castlevania: Symphony of the Night. It’s also insanely difficult. Maybe unfairly so.
Rod Land, Arcade
Rod Land is a one or simultaneous two-player platform game created by Jaleco and first distributed into arcades in 1990. In it you control one of two fairies – Tam or Rit – each armed with a magic wand (or a ‘rod’, as the game’s title implies) which can immobilise monsters that chase you on each stage. The aim of the game is to rescue your ‘mom’ (and later, your dad) who has been kidnapped and taken to the top of a large tower.
Flimbo’s Quest, Commodore 64
Flimbo’s Quest is a scrolling platform shooter that basically recycles the gameplay from the classic C64 game, Hawkeye. Designer/programmer Laurens van der Donk was a member of demo scene coders Boys Without Brains (who created Hawkeye), which explains the connection. From what I can tell, though, van der Donk was not involved in creating Hawkeye, so I’m not entirely sure how or why Flimbo’s Quest came to be.