I’m not sure if it’s the game or the emulator – or something else – but controlling the spinning top-like device, GERALD, in the Apple II version of Spindizzy is like trying to navigate Cape Horn in a rowing boat in the depths of winter. It’s suicidal…
Tag Archives: maps
Spindizzy, Commodore 64
In my mind: one of the best 8-bit games ever made. Spindizzy is part Marble Madness tribute; part completely original game, with you controlling a spinning top-like device, called GERALD, exploring a large, isometric game world that is suspended in space.
Shining the Holy Ark, Sega Saturn
A direct follow-up to the classic Megadrive game, Shining in the Darkness, and arguably the best level-grinder on the Sega Saturn, the awkwardly-titled Shining the Holy Ark is a superb first-person, party-based RPG with turn-based combat.
Grandia: Parallel Trippers, Game Boy Color
Grandia: Parallel Trippers was developed by Game Arts and published by Hudson Soft for the Game Boy Color in 2000.
Parallel Trippers is a spin-off from the Grandia series that takes place in an alternate version of the Grandia world, but still populated with characters from the original Grandia game.
Beyond Oasis, Megadrive/Genesis
Also known in some territories as The Story of Thor: A Successor of The Light, Beyond Oasis is an action adventure game that was developed by Ancient and published by Sega in 1994.
Ishar 3: The Seven Gates of Infinity, Atari ST
The third and final instalment in the Ishar series, Ishar 3: The Seven Gates of Infinity was released by Silmarils in 1994.
It plays similarly to the previous two games (ie. first-person, real-time RPG), but with further refinement and a somewhat different setting – at least initially.
Continue reading Ishar 3: The Seven Gates of Infinity, Atari ST
Ishar 2: Messengers of Doom, Atari ST
The sequel to the interesting Ishar, Ishar 2: Messengers of Doom is a French, first-person RPG with atmospheric graphics and challenging party-based gameplay. It was first released in 1993.
Thankfully, Ishar 2 rights some of the wrongs of the first game. You can actually see where you are on the map now, which is a blessed relief, and the interface has been cleaned-up a bit, making movement and combat a bit easier.
Ishar: Legend of the Fortress, Atari ST
The first in a trilogy of French Role-Playing Games published by Silmarils, Ishar: Legend of the Fortress is an atmospheric, first-person, party-based RPG with challenging gameplay, released in 1992.
Planescape: Torment: Enhanced Edition, PC
Planescape: Torment is a highly regarded – if somewhat bizarre – Infinity Engine-driven level-grinder that was first released in 1999.
This new remake – released in 2017 – was developed by Beamdog, using the same enhanced engine as developed for their Baldur’s Gate remakes. Which is great in my opinion because the new engine is brilliant.
Icewind Dale II, PC
Icewind Dale II is an Infinity Engine-based RPG released by Interplay in 2002. This sequel was developed by Black Isle Studios and was the final game to be developed for the Infinity Engine.