Tag Archives: futuristic

Aliens: Neoplasma, ZX Spectrum

Aliens: Neoplasma is a homebrew ZX Spectrum game that was released by a Russian dev team called “SaNchez” in 2019. The game is for Spectrum 128K models only and is a run-and-gun shooter with platforming elements. It’s available in English, Russian and Spanish (each language is a separate download).

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Time Crisis, Arcade

Time Crisis is a classic lightgun shooter, developed and distributed into arcades by Namco in 1995. The game is played in a 3D environment, with all the locations, characters and cut scenes fully-modelled as texture-mapped polygons. Unlike many lightgun shooters of the time, Time Crisis is a single-player only game, because it utilizes a foot pedal for taking cover.

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Gunbuster, Arcade

Gunbuster is a lightgun-based First-Person Shooter (FPS) for up to four players, first distributed into arcades by Taito in 1992. It was released as “Operation Gunbuster” in North America and as “Gun Buster” in Japan.

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Switchblade, Atari ST

Created by Simon Phipps (co-founder of Core Design), and published by Gremlin Graphics in 1989, Switchblade is a platform action game that could be described as a ‘spiritual successor’ to the Rick Dangerous games (also created by Simon Phipps). Switchblade features similar gameplay and graphics to Rick Dangerous, although it is more refined, less cartoony, and is far less frustrating to play. Switchblade came out on the Atari ST first and ports for the Amiga, C64, Amstrad CPC and ZX Spectrum followed.

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Terminator 2: Judgment Day, Arcade

Based on the smash hit film of the same name, Terminator 2: Judgment Day is a one or two-player lightgun shooter developed and distributed by Midway in 1991. In this game you’re flung into the future (post-1997), after the nuclear holocaust caused by SkyNet, to fight for The Resistance against ‘The Machines‘.

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Zero Wing, Megadrive/Genesis

The English language Sega Megadrive conversion of Toaplan‘s Zero Wing has gone down in history as one of the (unintentionally) funniest games of all time. The intro sequence (which was created for this version of the game and does not appear in the arcade original) features some of the most hilariously bad translations of all time, including the now iconic sentence “All your base are belong to us“, which became a meme in the early 2000s.

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Zero Wing, Arcade

Zero Wing is a side-scrolling bullet hell shooter developed by Toaplan and distributed into arcades by Namco in Japan and Williams Electronics in North America in 1989.

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Syndicate, FM Towns

Although the FM Towns port of Bullfrog‘s classic Syndicate is in Japanese, it’s still a great game to play if you know what you’re doing. Of course this is not the right version of Syndicate to play if it’s your first time (unless you can read Japanese), but it is a sharp port with crisp high resolution graphics and responsive controls.

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Bay Route, Arcade

This terrible pun of a title (meant to ‘parody’ the word Beirut, the capital city of Lebanon) was developed by Sunsoft and distributed into arcades by Sega in 1989. It’s a one or simultaneous two-player Contra clone scrolling through a futuristic warzone.

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Chimera, Commodore 64

Set on an uninhabited spaceship, Chimera is an isometric adventure/puzzle game where you control a robot* that must destroy the ship before it crashes into Earth. The game was written by Shahid Ahmad and published by Firebird in 1985. The music is by Rob Hubbard.

*= The player character looks like a robot, but does in fact require food and water to survive, so there’s a bit of a contradiction going on in the story, as far as who or what the player actually is.

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