There are currently two different homebrew conversions of Dark Side available for the Commodore 16/Plus4 – one by Tarzan, and one by Csory. Both are shown here.
Tag Archives: First-Person
Driller, Commodore 16/Plus4
A 1990 homebrew conversion by Pygmy that requires 64K of RAM (which technically makes it a Plus 4 release). Driller is an impressive achievement on the 6502, even if it does run slowly.
Menzoberranzan, PC
An RPG with a funny name, based on the AD&D Forgotten Realms campaign setting, Menzoberranzan is a 1994, first-person, party-based adventure game developed by DreamForge Intertainment for Strategic Simulations Inc.
Castle Master II: The Crypt, Amiga
A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.
Castle Master, Amiga
The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Domark in 1990.
Total Eclipse, Amiga
The third Freescape game, Total Eclipse, was released on 8-bit home computers first (ZX Spectrum, C64 and Amstrad CPC), and later appeared on 16-bit machines, including this excellent Amiga conversion, published by Domark in 1989.
Magic Carpet 2, PC
The full title of this 1995 sequel is Magic Carpet 2: The Netherworlds, and it is an excellent continuation of the series.
Magic Carpet, PC
Magic Carpet from Bullfrog was first released in 1994 through Electronic Arts. It is a DOS-based, first-person action game with you – the player character – flying a ‘magic carpet’ around a series of islands, fighting evil wizards and monsters and collecting ‘mana’ to increase your magical powers.
Eye of the Storm, PC
Eye of the Storm was the first game released by Rebellion Developments in 1993, and also the first video game designed by Jason Kingsley, co-founder of Rebellion and current owner of 2000AD comic.
Touch the Dead, Nintendo DS
Known as Dead ‘n’ Furious in Europe, but I’m going with the North American title for this Nintendo DS rail shooter – a touch-screen tribute to Sega‘s infamous arcade game House of the Dead. Only the title reference doesn’t work properly because there’s no “of” in it… I would’ve gone for ‘Touch of the Dead‘, which doesn’t really make sense but is better than what they used, because it at least references the original game properly. Anyway…