Graftgold‘s conversion of Rainbow Islands on the Amstrad is a decent port of the brilliant Taito arcade game. It was published by Ocean Software in 1990.
Tag Archives: Colourful
Nebulus, Amstrad CPC
John Phillips‘ Commodore 64 classic, Nebulus, is very good on the Amstrad, although it is quite slow and doesn’t have the intermission challenges of its parent. It doesn’t ruin the game, though. In fact: it may be easier to play than the original due to it being slower.
Dragontorc, Amstrad CPC
I didn’t know that Dragontorc existed on the Amstrad until recently and was pleasantly surprised to find out that it did. Dragontorc is one of my all-time favourite ZX Spectrum games and it translates well to the CPC, flickery graphics included.
Dragontorc was designed and programmed by Steve Turner (of Graftgold fame) and is a sequel to the game Avalon, both of which feature a levitating mage called Maroc on a quest to defeat the forces of evil.
Sorcery Plus, Amstrad CPC
Sorcery Plus is an expanded version of the best-selling Amstrad game Sorcery, catering for 128K disk-based machines and featuring new rooms and other enhancements. It was developed by Gang of Five and published by Virgin Games in 1985.
Get Dexter 2, Amstrad CPC
The sequel to the classic Amstrad adventure, Get Dexter, is more of the same isometric puzzle-solving, and weird futuristic adventuring, except that this time the game world is comprised of interlinked exterior screens rather than a simple maze of rooms.
Get Dexter, Amstrad CPC
Get Dexter is an isometric action puzzle game originally released for the Amstrad CPC in 1986. It was programmed by Remi Herbulot with graphics by Michel Rho. In its native France the game is known as “Crafton & Xunk“, which I always thought was a bizarre title for a video game.
Doom 64, Nintendo 64
Developed by Midway Studios San Diego and published by Midway Games in 1997, Doom 64 is a sequel to Doom II that contains a single-player campaign, but no multiplayer.
In total there are 28 campaign levels and four secret levels. Monster and weapon graphics have been redesigned and are unique to Doom 64.
Theme Hospital, PC
Theme Hospital is a humorous, satirical hospital management simulator from legendary British developer Bullfrog Productions. It’s a sort of sequel to the popular Theme Park and was first published by Electronic Arts in 1997.
The game has a similar isometric viewpoint to Theme Park and successfully mixes jolly, cartoony gameplay with serious themes, such as budget balancing, public health, and customer satisfaction.
Theme Park, PC
Developed by Bullfrog Productions and published by Electronic Arts in 1994, Theme Park is a fun business management simulation where you have to design and build a successful theme park full of rides, food, employees, and queues in order to turn a profit and beat the competition.
South Park: The Stick of Truth, PC
South Park: The Stick of Truth is a – gasp – turn-based RPG based on the popular South Park animated series. It was developed by Obsidian and published by Ubisoft in 2014. It was co-written by Trey Parker and Matt Stone, co-creators of South Park, and is a hilarious level-grinder with tons of detail, loads of quests, graphics that are identical to the TV show, and all the voices that South Park fans have come to know and love (most provided by Stone and Parker).