Mega Apocalypse is the sequel to Crazy Comets. It was programmed by Simon Nicol, with graphics by Bob Stevenson and music by Rob Hubbard, and was published for the Commodore 64 by Martech in 1987. It is a single-screen shooter in which you have to destroy a series of planets to complete each stage.
Tag Archives: clone
Crazy Comets, Commodore 64
Programmed by Simon Nicol, with music by Rob Hubbard, Crazy Comets is the beginning of Simon Nicol‘s preoccupation with the arcade game Mad Planets.
Crazy Comets was first published by Martech in 1985.
After Crazy Comets, Nicol then made Mega Apocalypse, and then Apocalypse II (which never got released). Each game a clone of Mad Planets, although with Nicol‘s own twist.
3D Starstrike, Amstrad CPC
Written by Graeme Baird, Ian Oliver and Andrew Onions, 3D Starstrike was the hit-outta-nowhere* from Realtime Software, in 1984. Well, actually, that was the ZX Spectrum version, which came out the year before this – the Amstrad CPC port. Which was released in 1985.
*= Aided somewhat by the success of Atari‘s famous Star Wars arcade machine.
Wizard’s Lair, MSX
Steve Crow‘s superb tribute to Atic Atac, Wizard’s Lair, was released for the MSX by Bubble Bus Software in 1986.
Super Hero, Amstrad CPC
Codemasters‘ 1988 release for the Amstrad, Super Hero, sounds innocuous, but it marked the return of pixel artist Bernie Drummond, after Head Over Heels and Batman, but before Monster Max. Which was always a cause for celebration, in my humble opinion. RIP Bernie.
Super Hero is similar to Ultimate Play the Game‘s Nightshade, or Gunfright, in that the isometric backgrounds scroll around on occasion. Not all the time. Some rooms are static, Knight Lore-style.
Kong, ZX Spectrum
Ocean‘s 1983 release of Kong was an unofficial clone of Donkey Kong, and not a very good one at that. Kong was another early ZX Spectrum game I bought and thought was crap, but was entertaining enough for a few hours at least.
Kosmic Kanga, ZX Spectrum
Kosmic Kanga is a bouncing, platforming, shooting game in which you play a large, yellow kangaroo that fires boxing gloves as bullets. The game was created by Dominic Wood and first published for the ZX Spectrum in 1984, by Micromania.
Evil Dead: Hail to the King, Dreamcast
Evil Dead: Hail to the King was developed by Heavy Iron Studios and published by THQ in 2000. It is a survival horror game based on Sam Raimi‘s classic cabin-in-the-woods horror film, and – to be honest – it’s pretty bad. Which is a pity because I’m a big horror film fan (have been since I was a teenager), and this game should be right down my street.
Captain Tomaday, Neo Geo
Released by Visco Corporation as a Neo Geo-based arcade game in 1999, Captain Tomaday is a one or simultaneous two-player shoot ’em up, featuring a cartoon tomato with bionic fists.
Attack of the Killer Tomatoes, ZX Spectrum
Based loosely on the satirical (and frankly terrible) 1978 film of the same name, Attack of the Killer Tomatoes is an isometric platform/action game – in the style of Knight Lore – that was first published by Global Software in 1986.