Tag Archives: 8-bit

Elite, Apple II

The Apple II conversion of Elite is arguably the slowest and ugliest of all the versions available. And that – I think – is me being charitable to it…

Ian Bell himself programmed this conversion of Elite in 1986, so its authenticity cannot be called into question and I shouldn’t really mock it.

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Elite, Amstrad CPC

The Amstrad CPC version of Elite (released in 1986) is a fine program – even though the play window is smaller than those seen in other versions.

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Elite, ZX Spectrum

The ZX Spectrum version of Elite was developed by Torus and published by Firebird in 1985. There were 48K and 128K versions made available and both are excellent.

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Elite, Commodore 64

Elite on the Commodore 64 is slow and flickery (just like the BBC original in fact) but at its core is a fantastic game that refuses to be ruined by the C64‘s limitations.

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H.E.R.O., ZX Spectrum

The ZX Spectrum version of John Van Ryzin‘s classic rescue game, H.E.R.O., looks pretty basic when compared to other versions, but plays just as well as all the others.

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Thanatos, ZX Spectrum

Thanatos is an unusual side-scrolling action game designed by Mike Richardson and programmed by Rod Barrington for Durell Software in 1986.

The game is unusual because you play as a dragon… Yes, that’s right: a dragon! And not any old dragon, but as “Thanatos the Destroyer” – a fire-breathing behemoth with a heart.

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Lazy Jones, Commodore 64

Lazy Jones is a cult classic Commodore 64 game that tries to cram as many derivative minigames into 64K as is possible – stuff like Space Invaders, Frogger, and platform game clones (one minigame is called Eggie Chuck – a direct reference to the classic Chuckie Egg).

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The Hobbit, ZX Spectrum

Written by Philip Mitchell and Veronika Megler, The Hobbit is a legendary text adventure, with graphics, that was published by Melbourne House in 1982.

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Phobia, Commodore 64

I hate this game so much! 🙂 Phobia is one of the most difficult and unfair side-scrolling shooters ever made, and the surprising thing is: it’s a Tony Crowther game. I expected more from such a talented coder…

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