Tag Archives: 8-bit

The Untouchables, Commodore 64

The Untouchables is a classic movie-licensed action game developed and published by Ocean Software in 1989. It mixes a number of different gameplay styles.

Continue reading The Untouchables, Commodore 64 →

Ghostbusters, Sega Master System

The 1987 Sega Master System conversion of David Crane‘s classic Ghostbusters is… Okay. It’s actually got a few enhancements over other versions that make it a bit more of a challenge, although it does have its down sides.

Continue reading Ghostbusters, Sega Master System →

Ghostbusters, NES/Famicom

The Nintendo Entertainment System version of David Crane‘s Ghostbusters is known for being a bit of a mess, compared to all the other versions.

It was initially released in Japan in 1986 and later in North America in 1988. Why the two year delay? Probably something to do with the fact that the game is terrible…

Continue reading Ghostbusters, NES/Famicom →

Ghostbusters, Amstrad CPC

The Amstrad CPC version of Ghostbusters was only ever released in Europe. Alongside the MSX version it was one of only two Ghostbusters conversions that were never released in North America.

Continue reading Ghostbusters, Amstrad CPC →

Ghostbusters, MSX

The MSX version of Activision‘s Ghostbusters is the same as all the others… Simple; archaic; and a very early example of a movie-licensed video game.

There’s no digitised speech in this version, although the rendition of Ray Parker Jr.‘s hit single isn’t bad.

Continue reading Ghostbusters, MSX →

Ghostbusters, Atari 2600

Playing Ghostbusters on the Atari 2600 – after having played the original – is one of those “What The F**k?!” gaming moments that will probably stay with you forever…

Continue reading Ghostbusters, Atari 2600 →

Ghostbusters, Atari 8-bit

The Atari 800 version of David Crane‘s Ghostbusters is almost as good as the C64 original. It has excellent digitised speech; the obligatory chiptunes rendition of Ray Parker Jr.‘s hit single, and the game is nice, smooth, and non-flickery to play.

Continue reading Ghostbusters, Atari 8-bit →

Ghostbusters, ZX Spectrum

The ZX Spectrum version of David Crane‘s classic Ghostbusters is just as dull/entertaining (delete as applicable) as the original Commodore 64 version. But with some extra colour clash thrown in for good measure… 🙂

Continue reading Ghostbusters, ZX Spectrum →

Ghostbusters, Commodore 64

David Crane‘s 1984 adaptation of the hit film Ghostsbusters was also a big hit on the video game scene too. It hit number one on the sales charts for most home systems and is still talked about to this day.

The Commodore 64 version was the first one released.

Continue reading Ghostbusters, Commodore 64 →