Tag Archives: 16-bit

Frontier: Elite II, Atari ST

While all the other space exploration and combat games on 16-bit home computers flail around in their own mucky diapers, Frontier: Elite II makes a mockery of everything else in its class by not only being a staggering piece of programming, but also a damn fine, playable game too.

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Hard ‘N’ Heavy, Atari ST

Hard ‘N’ Heavy was created either as a sequel to The Great Giana Sisters, or was originally a Giana Sisters game itself, such is the similarity between it and the aforementioned game.

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The Great Giana Sisters, Atari ST

The Atari ST version of the infamous The Great Giana Sisters is as good-looking as the original Mario game it is ‘satirising’. It is chunky and colourful and characterful, although gameplay wise it is not a patch on the Mario Bros. games.

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Where Time Stood Still, Atari ST

Where Time Stood Still is a conversion of a classic ZX Spectrum game made by Denton Designs. The Atari ST version was publish by Ocean Software in 1988.

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Simulcra, Atari ST

Simulcra is a cool third-person 3D shooter set on a complex series of colourful courses. The game was developed by legendary coding team Graftgold and is one of their least well-known releases, but also one of their best.

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Atari ST Special

The Atari ST was a 16-bit home computer that was a great breeding ground for video games in the ’80s and ’90s. Many original classics were born on the ST (Dungeon Master, Simulcra, and Frontier to name but a few), and many older classics were ported to the ST to give them a new lease of life.

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Zombi, Atari ST

A strange game, and Ubisoft‘s first ever video game release;  the Amstrad original coming out in 1986 and this conversion in 1990.

Zombi is a clear appropriation [ie. lift] of George A. Romero‘s classic 1979 zombie film, Dawn of the Dead, although I don’t think Ubisoft actually bought an official license for it. They just changed all the names of the characters…

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Lode Runner, Atari ST

Lode Runner on the 16-bit Atari ST is an interesting European take on this classic American platform game. It was developed by French company Loriciel in 1989 and may only have been released in France. Well, the only version I could find was in French.

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Krusty’s Super Fun House, Super Nintendo

Krusty’s Super Fun House was developed by Fox Williams and Audiogenic and was published on the Super Nintendo in 1992 by Acclaim.

The game is a single-player platform puzzler, with you – as Krusty – directing small rats to an extermination area at the end of various obstacles. Each level is a puzzle, and a certain number of rats must be exterminated to win.

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Dungeon Master, Super Nintendo

This is a very effective Japanese conversion of the great US, 16-bit classic, Dungeon Master, by FTL and Software Heaven.

The conversion was handled by JVC Interactive and was first released in Japan in 1992, before being translated and released in North America and Europe later.

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