The Commodore 64 conversion of Atari‘s classic arcade game, Gauntlet, was handled by Gremlin Graphics and was published by US Gold in 1987. It plays fast and is furious fun – just like the original – and looks good; even if the graphics are a little on the chunky side.
Category Archives: Gremlin Graphics
Monty Is Innocent, ZX Spectrum
Monty Is Innocent is an ‘anomaly’ in the famous Monty Mole series of games, from Gremlin Graphics.
Monty Is Innocent wasn’t designed or programmed by Pete Harrap, the original creator of Monty Mole, but by Chris Kerry (who pitched the idea to publisher Gremlin after having a hit with his game Jack and the Beanstalk). Gremlin liked the idea enough to green light the game and eventually release it as Monty is Innocent in 1985.
Normality, PC
A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.
In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.
HeroQuest II: Legacy of Sorasil, Amiga CD32
HeroQuest II: Legacy of Sorasil was developed and published by Gremlin Interactive in 1994. It is an isometric, level-grinding adventure based on the Milton Bradley board game, with simple, console-like controls and surprisingly absorbing gameplay.
Continue reading HeroQuest II: Legacy of Sorasil, Amiga CD32
Zool, Amiga CD32
Gremlin‘s Zool appeared on virtually every (capable) platform, back in the early ’90s when it was first released. And – having originated on the Amiga – porting it to the CD32 seemed like a no-brainer.
Which it was, and the CD32 conversion – in my opinion – is arguably the best version of Zool, outside of the SNES version. 🙂
Shadow Fighter, Amiga CD32
After the disappointment of Ultimate Body Blows it is good to find a decent beat ’em up on the Amiga CD32, and this 1994 release from Gremlin is pretty good.
N2O: Nitrous Oxide, PlayStation
This 1998 Gremlin/Fox Interactive release for the Sony PlayStation is a fast, tunnel-based shoot ’em up with trippy visuals and a pumping Crystal Method soundtrack. It was designed and programmed by the prolific Tony Crowther.
Potty Pigeon, Commodore 64
Percy the Potty Pigeon (to give the game its full title) was coded by Tony Crowther and published by Gremlin Graphics for the C64 in 1984. It was a minor hit at the time.
Suicide Express, Commodore 64
Suicide Express, published in 1984 by Gremlin Graphics, is a spin-off from designer Tony Crowther‘s previous game, Loco. It is a train game in the mould of the classic Sega arcade game, Super Locomotive.
Auf Wiedersehen Monty, Commodore 16/Plus4
Although Auf Wiedersehen Monty is seen as a weak link in the classic Monty Mole series by some people, I’ve always very much liked it.
I liked the ideas; I liked Monty‘s new jump animation; I liked the variety.