Tag Archives: Turn-Based

Fallout: London, PC [Part 3 – The Storyline]

The storyline in Fallout: London is split into three separate acts. How the game progresses depends on your actions in the previous act.

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Fallout: London, PC [Part 2 – Avoiding the Bugs]

Before proceeding with the review, I want to bring up the “elephant in the room” with Fallout: London. Something that bothered me throughout my first two playthroughs, and also something that can be mostly avoided with some careful planning and insight. And that is: avoiding the many bugs in the game…

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Fallout: London, PC [Part 1 – No Swimming in the River Thames]

Created by Team FOLON, with the backing of gog.com, Fallout: London is a free total conversion for Fallout 4, turning the English capital city into a post-apocalyptic hellscape, with various different factions warring against each other.

The entire single-player campaign – the whole game, in fact – has been modified to give you a new storyline to play through, plus loads of other extras that accent the very Britishness of it all. The mod satirises British history, culture, and British manufacturing and consumerism, and has countless unique items and locations to discover while exploring.

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Sorcerer’s Kingdom, Megadrive/Genesis

Developed by NCS Corporation and published exclusively for the Sega Megadrive/Genesis in 1992, Sorcerer’s Kingdom is a relatively obscure JRPG with tactical, turn-based combat.

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Legend of the River King 2, Game Boy Color

Released in 1999, this is the sequel to Legend of the River King and is another JRPG twinned with a fishing game. It is more detailed and refined than its predecessor and is by far the better game of the two. It was developed by Victor Interactive Software and published exclusively for the Game Boy Color by Natsume.

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Legend of the River King, Game Boy Color

Developed by TOSE Co., Ltd. and published by Victor Interactive Software in Japan and Natsume in North America and Europe, Legend of the River King is a JRPG that is based around the sport/pastime of fishing. It was initially released for the Game Boy in 1997, and the Game Boy Color version (which is Super Game Boy enhanced) came out in 1999.

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Arcanum: Of Steamworks and Magick Obscura, PC

Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.

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The Sword of Hope II, Game Boy

The sequel to the first Sword of Hope, The Sword of Hope II was developed and published by KEMCO in Japan in 1992, but wasn’t localized and released into North America until 1996. Europe (and the rest of the world) didn’t receive a release of the game at all.

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The Sword of Hope, Game Boy

This first-person adventure/RPG was developed by KEMCO (a subsidiary of Kotobuki Engineering & Manufacturing Co.), and published by Seika Corporation in Japan, North America and Europe in 1989. In it, you play as Prince Theo, who is on a quest to challenge his insane, power-mad father for rule of the kingdom.

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Dragon Slayer: The Legend of Heroes, PC Engine

The Legend of Heroes is the sixth game in the Dragon Slayer series, and the first in The Legend of Heroes franchise. It was developed by Falcom and released initially for the PC-88 – in Japan – in 1989. The PC Engine CD version was localised into English by Hudson Soft and released for the TurboGrafx-CD in North America by Turbo Technologies in 1991. That’s the version I’m showing here.

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