Trevor McFur in the Crescent Galaxy was released for the Atari Jaguar in 1993. It is a side-scrolling, ‘bullet hell’ shooter, and it is awful.
Continue reading Trevor McFur in the Crescent Galaxy, Atari Jaguar
Trevor McFur in the Crescent Galaxy was released for the Atari Jaguar in 1993. It is a side-scrolling, ‘bullet hell’ shooter, and it is awful.
Continue reading Trevor McFur in the Crescent Galaxy, Atari Jaguar
Zak McKracken and the Alien Mindbenders is the 1988 successor to Maniac Mansion. Successor in the sense that it uses the same game engine and gameplay style, but does not exist in the same universe.
Continue reading Zak McKracken and the Alien Mindbenders, Commodore 64
Eye of the Storm was the first game released by Rebellion Developments in 1993, and also the first video game designed by Jason Kingsley, co-founder of Rebellion and current owner of 2000AD comic.
Offendron Warrior is a superb retro gaming tribute to Eugene Jarvis‘s arcade classic Defender, using modern pixels and effects, by talented and prolific Korean Hijong Park. It’s currently available for free or donationware on Steam.
If you don’t know Defender – look it up, then go play it. Then come back and continue reading this.
As Final Fantasy Legend games go this third instalment in the series is a little weird. It plays just as good as the previous two games (maybe even better because it has the advantage of refinement), but the way it’s presented is somewhat strange.
Vladimir Romanyuk‘s incredible SpaceEngine is a simulation of the entire observable universe, with the goal being “scientific realism”, and to reproduce every known type of astronomical phenomenon.
This early Spectrum shooter by Gargoyle Games might look a bit archaic by today’s standards, but back in 1984 when it was first released it really set the gaming world alight. Well, the Spectrum gaming world – at least…
Konami‘s Salamander is a classic scrolling shooter first released into arcades in 1986. It is part of the Gradius/Nemesis series and features both side-scrolling and vertically-scrolling gameplay set over six different levels.
Chris Butler‘s Z is a slick, eight-way-scrolling, overhead shoot ’em up published by Rino Software in 1985. Not to be confused with the 1996 game of the same name, by The Bitmap Brothers.
Hunter’s Moon is a multi-directional scrolling shooter by Martin Walker, published by Thalamus for the Commodore 64 in 1987.