This early Spectrum shooter by Gargoyle Games might look a bit archaic by today’s standards, but back in 1984 when it was first released it really set the gaming world alight. Well, the Spectrum gaming world – at least…
Tag Archives: spaceships
Salamander, Arcade
Konami‘s Salamander is a classic scrolling shooter first released into arcades in 1986. It is part of the Gradius/Nemesis series and features both side-scrolling and vertically-scrolling gameplay set over six different levels.
Z, Commodore 64
Chris Butler‘s Z is a slick, eight-way-scrolling, overhead shoot ’em up published by Rino Software in 1985. Not to be confused with the 1996 game of the same name, by The Bitmap Brothers.
Hunter’s Moon, Commodore 64
Hunter’s Moon is a multi-directional scrolling shooter by Martin Walker, published by Thalamus for the Commodore 64 in 1987.
Galaga ’88, Arcade
Namco‘s classic arcade sequel was initially released in 1987 in Japan – 1988 everywhere else – and proved a big hit with shoot ’em up fans with its fast graphics and colourful, firework-like explosions.
Space Manbow, MSX
Space Manbow is an original MSX2 release from Konami. It first came out in 1989 and it ‘wowed’ home users with it fantastic graphics and smooth scrolling. Unfortunately it was never released outside of Japan.
Uridium 2, Amiga
Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.
Top Gear 3000, Super Nintendo
An old-school 2D racer, developed and published for the Super Nintendo by a British company (Gremlin Graphics), way back in 1995.
Top Gear 3000 is a futuristic race game with tracks set on various different planets, with you driving fairly standard-looking sports cars.
Firefly, ZX Spectrum
Of all his Spectrum games, Firefly was the one that programmer Jonathan Smith said really “came together” during development.
Firefly is an eight-way scrolling shooter with light puzzle elements that was first released by Ocean Software in 1988.
Terra Cresta, ZX Spectrum
A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.