This rather obscure Prince of Persia/Another World/Flashback tribute was created by Hungarian developer Invictus Games exclusively for the Amiga 1200 in 1997. It was initially released on CD-ROM only, which is strange as the Amiga 1200 didn’t come with a CD drive, so players had to purchase an external CD-ROM drive or somehow transfer the game to a hard drive and play it that way. Invictus later re-released the game as freeware for Windows, in 2004, to coincide with the company’s 10th anniversary.
Tag Archives: Sci-Fi
The Arc of Yesod, ZX Spectrum
The Arc of Yesod is the sequel to Nodes of Yesod and was actually published the same year as Nodes, in 1985. The game was again developed by Odin Computer Graphics, but this time was published by Thor Computer Software.
Nodes of Yesod, ZX Spectrum
Nodes of Yesod is a platform exploration game created by Liverpool-based Odin Computer Graphics and first published for the ZX Spectrum in 1985.
At the time it was a critical hit – mostly because the presentation is top notch – but playing the game now you really have to wonder what all the fuss was about, because it really is one of the most frustrating Spectrum games ever made…
Dark Side, PC
The 1988 MS-DOS version of the classic Freescape game, Dark Side, is arguably the best version of the game available, since it runs fast and the controls are very responsive.
Incentive Software published the game in Europe and Microprose published it in North America.
Super Turrican 2, Super Nintendo
This sequel to Super Turrican was again created by German developer Factor 5 and was published by Ocean Software for the Super Nintendo in 1995.
Arena, Game Gear
The game’s full North American title is Arena: Maze of Death, but it was released as just Arena in Europe so that’s what I’m going to call it. It’s an isometric shoot ’em up with you playing a “pro-democratic freedom fighter” called Guy Freelander who must fight his way through a variety of industrial locations in order to reach a television station to broadcast proof of an evil corporation’s wrongdoings.
F-Zero GX, GameCube
F-Zero GX is the successor to F-Zero X (Nintendo 64) and is a fast-paced, futuristic racing game featuring 3D graphics and challenging gameplay. It was also the first significant video game collaboration between Nintendo and Sega, having been developed by Sega‘s famous Amusement Vision (AV) team (with Shigeru Miyamoto acting as producer) – the same team who made the brilliant Super Monkey Ball series. In fact, F-Zero GX uses an enhanced version of the 3D engine that powered Super Monkey Ball.
Saturn, Arcade
Saturn is an early arcade game created by Ashby Computers and Graphics (A.C.G.) for Jaleco. A.C.G. – if you didn’t know – was the trading name of the developers of the famous Ultimate Play the Game series of video games.
Project Firestart, Commodore 64
Developed by Dynamix and published by Electronic Arts in 1988, Project Firestart is a science fiction survival horror game set on a research station orbiting Saturn’s moon, Titan, in 2061. It is considered to be one of the first survival horror games ever made, and is often cited as pioneering many conventions of the genre.
Apocalypse, Archimedes
Apocalypse is a fast-paced, overrated 3D shoot ’em up that was written by Gordon J. Key (the same guy who wrote E-Type) and published by The Fourth Dimension for the Acorn Archimedes in 1990.