Tag Archives: Tadashi Sugiyama

Pilotwings, Super Nintendo

Nintendo‘s famous flying game, Pilotwings, first came out in Japan in 1990, then the following year was a launch title for the North American and European releases of the Super Nintendo.

Pilotwings uses scaling and rotation effects (known as ‘Mode 7’ in some circles) to give a visual representation of the ground, with regular 2D sprites making up everything else, and it works extremely well.

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Super Mario Bros. 2, NES

The North American release of Super Mario Bros. 2 was controversial because it was not the same Super Mario Bros. 2 that was released in Japan – it was a re-skinned game; made into a Mario game, because the Nintendo bigwigs thought the original was too difficult for western gamers.

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Zelda II: The Adventure of Link, NES

Although this second Zelda game sold well (more than 4 million copies worldwide at the time), it is not particularly well-liked.

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F-Zero X, Nintendo 64

The sequel to Nintendo‘s hit SNES game, and the first F-Zero game to use 3D graphics, F-Zero X was initially released in 1998 on the Nintendo 64.

It is a futuristic race game that runs at breakneck speed.

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Super Mario Kart, Super Nintendo

I would argue that the original 1992 Super Mario Kart on the SNES is still the greatest Mario Kart game of all time.

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Mario Kart: Double Dash!!, GameCube

It is debatable what the best Mario Kart game of all time is. Many people would choose the Super Nintendo original. I would probably choose this 2003 GameCube incarnation. Predominantly because it so wonderfully detailed and polished. And the graphics and sound are fantastic on the GameCubeMario Kart has never felt so alive.

Full of joy and wonder – Mario Kart: Double Dash!! is Shigeru Miyamoto and Nintendo showing the rest of the world how to make race games. And it’s still great fun to play now!

More: https://en.wikipedia.org/wiki/Mario_Kart%3A_Double_Dash