Tag Archives: Tadashi Sugiyama

Pilotwings, Super Nintendo

Nintendo‘s famous flying game, Pilotwings, first came out in Japan in 1990, then the following year was a launch title for the North American and European releases of the Super Nintendo.

Pilotwings uses scaling and rotation effects (known as ‘Mode 7’ in some circles) to give a visual representation of the ground, with regular 2D sprites making up everything else, and it works extremely well.

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Super Mario Bros. 2, NES

The North American release of Super Mario Bros. 2 was controversial because it was not the same Super Mario Bros. 2 that was released in Japan – it was a re-skinned game; made into a Mario game, because the Nintendo bigwigs thought the original was too difficult for western gamers.

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Zelda II: The Adventure of Link, NES

Although this second Zelda game sold well (more than 4 million copies worldwide at the time), it is not particularly well-liked.

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F-Zero X, Nintendo 64

The sequel to Nintendo‘s hit SNES game, and the first F-Zero game to use 3D graphics, F-Zero X was initially released in 1998 on the Nintendo 64.

It is a futuristic race game that runs at breakneck speed.

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Super Mario Kart, Super Nintendo

I would argue that the original 1992 Super Mario Kart on the SNES is still the greatest Mario Kart game of all time.

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Mario Kart: Double Dash!!, GameCube

It is debatable what the best Mario Kart game of all time is.

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