Developed by Canadian company BioWare and released in 2007, Mass Effect is the first part in a trilogy of futuristic RPGs featuring an elite human solder called Commander Shepard.
Tag Archives: Role-Playing Game
Albert Odyssey: Legend of Eldean, Sega Saturn
Albert Odyssey: Legend of Eldean was developed exclusively for the Sega Saturn by Sunsoft and first released in 1996 in Japan. A brilliant English language translation, by Working Designs, was released in North America in 1997 (actually the first Albert Odyssey title ever to be translated into English).
Albert Odyssey is a quintessential Japanese turn-based RPG, full of weapons, armour, spells, magic and combat, actually laugh-out-loud, funny humour, and imaginative boss battles and encounters.
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The Legend of Oasis, Sega Saturn
The Legend of Oasis is the Saturn-exclusive sequel (and prequel) to Beyond Oasis on the Megadrive/Genesis. It’s also known as “The Story of Thor 2” in some territories. The game was developed by Ancient and published by Sega in 1996.
Pokémon Mystery Dungeon: Red Rescue Team, Game Boy Advance
Pokémon Mystery Dungeon: Red Rescue Team is a ‘Roguelike‘ RPG, paired with Blue Rescue Team, and released for the Game Boy Advance and Nintendo DS in 2005 by The Pokémon Company. It was developed by Chunsoft (famous for creating the early Dragon Quest games) and is based on Chunsoft‘s “Mystery Dungeon” franchise, but with Pokémon in it. It was the last Pokémon game released for the Game Boy Advance.
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Miracle Warriors: Seal of the Dark Lord, Sega Master System
Miracle Warriors: Seal of the Dark Lord on the Sega Master System is a very simple turn-based RPG that looks terrible but is surprisingly absorbing when you get into it. It was developed by Kogado, initially for the PC-88, then later it was ported to the MSX, Famicom and Master System. The SMS version was first released in 1987 by Sega.
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Rogue, Atari 8-bit
I was hoping that the Atari 8-bit version of Rogue might be better than the other 8-bit versions (or at least a balance between the awful C64 version and the half-decent Amstrad version), but I was hoping for too much – especially as it’s another Mastertronic “special” (ie. a good example of a publisher not giving a sh*t about what they released).
Rogue, Amstrad CPC
The Amstrad CPC version of Rogue is arguably the best of the 8-bit conversions from Mastertronic, although it’s not without its problems. It was developed by Icon Design and first published in 1988.
Rogue, ZX Spectrum
Rogue on the ZX Spectrum was developed by Icon Design and published by Mastertronic Added Diminsion in 1988. And it’s a pretty poor conversion of the classic dungeon-crawler.
Rogue, Commodore 64
The Commodore 64 conversion of Rogue was developed by Icon Design and published by Mastertronic in 1988, and it is a bugged, incomplete, and un-finishable version of the game that demonstrates the utter contempt for which Mastertronic held for both the game, and for gamers who paid money for it.
Rogue, Atari ST
The Atari ST version of the classic dungeon-crawler, Rogue, is arguably the best conversion of the game out there. It was developed by A.I. Design and published by Epyx in 1986 and combines the best bits from the original with new graphics and a few new features of its own.