First published by Thorn EMI on the Atari 8-bit in 1983, and later on the ZX Spectrum in 1984, Orc Attack is a great little game in which you play as a knight, defending a castle rampart from attacking orcs.
Tag Archives: Retro Gaming
Prince of Persia 2: The Shadow and the Flame, PC
Prince of Persia 2: The Shadow and the Flame was originally released for PC MS-DOS by Broderbund in 1993, but has a had a number of high def Apple-based remakes since.
Like the first Prince of Persia, The Shadow and the Flame is a side-on, Persian-infused action/platform game with sword fighting and fantasy elements.
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Jet Set Willy, ZX Spectrum
Here are all the screens from Matthew Smith‘s original classic ZX Spectrum platform game (and sequel to Manic Miner), Jet Set Willy. All 61 of them. Plus the ending after completing the game.
I, Robot, Arcade
Atari’s 1984 arcade hit I, Robot was the ever first video game to use 3D polygonal graphics in its presentation.
Pastfinder, Commodore 64
David Lubar‘s relatively obscure 1984 classic, Pastfinder, is a weird vertically-scrolling shooter in which you control a spider-like craft that can crawl, shoot and jump, and you must explore a radioactive landscape picking up artefacts from a mysterious planet.
Mercenary, Commodore 64
Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.
Impossible Mission, Commodore 64
Dennis Caswell‘s brilliant 1984 platform game, Impossible Mission, has lost little of its appeal over the decades. There is something so gloriously timeless about it, and the challenge it presents is difficult, but do-able.
Spore, Commodore 64
Although it doesn’t look like much, Spore is in fact a high-tension, high-speed, single screen Gauntlet variant, with lots of shooting, shooting, shooting!
Friday The 13th, Commodore 64
Domark’s Friday The 13th: The Computer Game is one of THE worst Commodore 64 games of all time.
Uridium Plus, Commodore 64
There isn’t a great deal of information around about Uridium Plus. Like: whether this version has any technical enhancements (like Heavy Metal Paradroid does), or not. I have vague recollections that this version was somehow technically better, although I could be wrong. It’d be nice to know…