By the time Pentagram came out in 1986, famous development and publishing house – Ultimate Play The Game – had been sold off to US Gold. How much of Pentagram was therefore down to Ultimate‘s designers, and how much was down to US Gold‘s programmers, is still a matter for debate. Most likely, Pentagram was a construct of US Gold, with Ultimate providing only the initial ideas, graphics and game engine (the famous Filmation Engine).
Tag Archives: puzzles
Alien 8, ZX Spectrum
The original ZX Spectrum version of Alien 8 was first released in 1985, not long after Knight Lore had already blown the world away with its incredible isometric graphics and characteristic gameplay.
Batman: The Caped Crusader, ZX Spectrum
First released in 1988, Ocean Software‘s Batman: The Caped Crusader is not to be confused with Ocean‘s other Batman game, programmed by Jon Ritman. No, this one is the 2D, comic panel animated adventure programmed by Jonathan Smith.
Voodoo Nightmare, Atari ST
Created by Zippo Games and published by Palace Software in 1990, Voodoo Nightmare is an original and fun isometric action adventure with a pleasing mix of overworld exploration and dungeon-crawling.
Paper Mario: The Thousand Year Door, GameCube
Intelligent Systems and Nintendo released this fantastic follow-up to Paper Mario on the GameCube in 2004.
Continue reading Paper Mario: The Thousand Year Door, GameCube
Ecstatica II, PC
This sequel to Andrew Spencer Studios‘ brilliant Ecstatica is a worthy survival horror game in its own right. In it you play a knight trapped inside a gigantic castle full of monsters and must fight your way out to freedom.
Crystals of Arborea, Amiga
Trees, trees, and more trees! That’s what you get when you explore the ancient island kingdom of Arborea. And with a name like that it is no surprise.
Crystals of Arborea is a real-time, first-person, tile-based, party-driven RPG with combat, exploration, and day/night scenes where the colours cycle to give you a nice atmospheric setting.
Crystals of Arborea, PC
Crystals of Arborea is the predecessor to the Ishar series of games. It’s a first-person, tile-based RPG, with a character-based party system and turn-based combat.
Lands of Lore: The Throne of Chaos, PC
Westwood Studios‘ 1993 RPG Lands of Lore: The Throne of Chaos is a Dungeon Master-like first-person, real-time action game with spells and combat and plenty of monsters out to end your life.
Las Vegas-based Westwood, coincidentally, were developers of the first two Eye of the Beholder games, but dropped the franchise in favour of developing Lands of Lore, their own IP.
Planescape: Torment: Enhanced Edition, PC
Planescape: Torment is a highly regarded – if somewhat bizarre – Infinity Engine-driven level-grinder that was first released in 1999.
This new remake – released in 2017 – was developed by Beamdog, using the same enhanced engine as developed for their Baldur’s Gate remakes. Which is great in my opinion because the new engine is brilliant.