Boxxle II came out for the Nintendo Game Boy in 1991.
It’s a straightforward continuation of the Sokoban theme, with more levels to push boxes around in.
Boxxle II came out for the Nintendo Game Boy in 1991.
It’s a straightforward continuation of the Sokoban theme, with more levels to push boxes around in.
Boxxle is the Game Boy conversion of the classic box-shifting game, Sokoban. It was released in Japan in 1989 and in Europe and North America in 1990.
The Acorn Archimedes version of Lemmings is arguably the best version around. Everything about it is rock-solid.
DMA Design‘s puzzle game, Lemmings, was a big hit with gamers when it was first released in 1991. The simple-but-compulsive gameplay and cute graphics won over everyone who played it.
Probably the best conversion of the classic Mitchell Corporation arcade game, Super Pang was released for the Super Nintendo in 1992. It was developed by Capcom and is arguably even better than the arcade original.
Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.
I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…
Bombuzal is a critically-acclaimed puzzle game designed/coded by Tony Crowther and David Bishop and published by Image Works in 1988.
In it you play a small, green blob whose job it is to dispose of all the bombs on a level. To explode a bomb you must be standing on top of it and hold down fire, and – once triggered – you can then walk away from it in whatever directions are available.
Written by Tony Crowther and published by Mirrorsoft in 1987, Zig Zag is a weird and wonderful isometric shoot ’em up where you fly a wedge-shaped ship around a maze collecting crystals.
The original 1987 C16 release of Zolyx, published by Firebird Software, is a bare bones 16K conversion of the Commodore 64 classic. It is still a great game though.
Written by Tony Kelly and published by Mastertronic in 1985, Big Mac is a highly frustrating platform/puzzle game with an interesting jump mechanic and some nice graphical effects, and is the predecessor to the much better Mr. Puniverse.