Developed by Game Design Sweden AB, Kula World is an impressive ball-rolling puzzle game where you must roll around 3D mazes that are floating high above the ground and collect keys to unlock the exit.
Tag Archives: puzzle
Quarth, Arcade
Quarth is a brilliant mixture of Tetris and shoot ’em up and was first played in arcades in Japan in 1989. Outside of Japan it is known as “Block Hole“, which – let’s face it – is a stupid name, so I’m sticking with the original name, Quarth.
Qix, Atari Lynx
Taito‘s classic arcade puzzle game, Qix, received an Atari Lynx conversion in 1991, which was developed in-house at Taito of America and published by Telegames.
Dinolympics, Atari Lynx
Also known as The Humans, Dinolympics is the Americanised title of this original puzzle game, developed by Imagitech Design and released on the Atari Lynx in 1992.
Crystal Mines II, Atari Lynx
I would say that Crystal Mines II – an original puzzle game released exclusively for the Atari Lynx in 1992 – is arguably one of the best games on the system.
Puzznic, PC Engine
Puzznic on the PC Engine was converted by Taito themselves and released in 1990. Was it a Japanese release only? Seems like it might have been…
Puzznic might not look like much but it is actually a truly brilliant game. It first came out as an arcade game in 1989.
It’s a one or two-player game (take it in turns two-player, not simultaneous) where the aim is to clear blocks on various different-shaped boards.
Astronut, ZX Spectrum
Not to be confused with the animated TV series The Astronut Show, this is a 1984 release for the ZX Spectrum, written by Patrick Richmond and published by Software Projects.
Puzznic, Arcade
Puzznic is a one or two-player, puzzle-based, tile-matching arcade game, released by Taito in 1989.
And, while it might not look like much, it is actually a very clever and compelling game.
Creatures, Commodore 64
Also known as “Clive Radcliffe Exterminates All The Unfriendly Repulsive Earth-ridden Slime“, Creatures is a beautifully-realised platform/puzzle game with colourful graphics and challenging gameplay.
The game was programmed by John Rowlands, with graphics by Steve Rowlands, and was published by Thalamus in 1990.
Kirel, ZX Spectrum
Written by Siegfried Kurtz and published exclusively for the ZX Spectrum in 1986 by Addictive Games, Kirel is a simple but playable isometric platform/puzzle game with attractive graphics and presentation.