Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.
Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.
Derek Brewster‘s Jasper is a decent platform game from the early days of the ZX Spectrum. It was first published by Micromega in 1984.
Jasper himself is a yellow mouse, and his raison d’etre in life is: making it home across 22 screens of obstacles.
Back in 1985 Bounder was a fresh idea, like a bolt out of the blue to gamers… It’s an overhead ball/maze game where the maze is miles above the ground, and the idea is to make sure the ball bounces on the platforms of the maze, and not in the air.
This Game Boy conversion of the wonderful Bubble Ghost was first published in 1990. It was developed by Opera House.
I’m a big fan of the game Bubble Ghost and this Amstrad CPC conversion is up there with the best of the 8-bit versions.
The 16-bit Atari ST version of Bubble Ghost is the original version, as designed and programmed by creator Christophe Andreani in 1987.
Firebird Software released BMX Kidz for the Commodore 64 in 1987.
DMA Design‘s excellent Unirally was re-named as the more boring “Uniracers” for North American audiences, although I’m sticking to Unirally as my preferred title for this website.
Mr. Driller on the Game Boy Color is just as good as its parent, with colourful, cute graphics, jolly tunes, and vertical digging action.
The first Crash Bandicoot game that wasn’t a PlayStation exclusive, The Wrath of Cortex is a fun platformer with varied gameplay modes, including flying, rolling balls, driving, swimming, submarines – and more.
This 1987 release from Piranha Games is the fifth of the ‘big sprite’ games from renowned ZX Spectrum programmer Don Priestley.