Tag Archives: Nintendo

Nintendo Game Boy Week

I realised recently that I had completely neglected the Nintendo Game Boy on this blog, in spite of having owned one back in the day, and being a big fan.

Possibly because the black and white handheld’s graphics aren’t the best when it comes to dazzling grabs. The games are great though!

So – to rectify that – I’m going to dedicate a full week to the amazing Nintendo Game Boy and its games. Some of which are iconic.

A few famous franchises began on the Game Boy (the Mana series, for example), and – in spite of the Game Boy‘s limited graphical power – there’s a good reason why this early portable console sold more than 100 million units worldwide.

Here are links to what was published:
Monster Max,
Super Mario Land 2: 6 Golden Coins,
The Legend of Zelda: Link’s Awakening,
Golf,
Final Fantasy Adventure,
Wario Land: Super Mario Land 3,
Trip World,
Castelian,
Pinball: Revenge of the Gator,
Castlevania II: Belmont’s Revenge,
Final Fantasy Legend,
Final Fantasy Legend II,
Tetris,
Cave Noire

Enjoy!
The King of Grabs.

More: Game Boy on Wikipedia

Game-Boy-1

Metroid Prime, GameCube

The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.

Continue reading Metroid Prime, GameCube

Mr. Gimmick, NES/Famicom

Known as Gimmick! in Japan and Mr. Gimmick everywhere else, this 1992 release was an attempt by Sunsoft to push the graphical powers of the Nintendo Entertainment System further than they’d ever been pushed before (in order to compete with the Super Nintendo, which was relatively new on the market).

In order to do this, Sunsoft used all kinds of clever programming techniques using graphical tilesets and colours, and the end result is very striking. But it wasn’t enough to compete with the newer consoles of the time and Mr. Gimmick sank without a trace, into relative obscurity.

Continue reading Mr. Gimmick, NES/Famicom

Super Metroid, Super Nintendo

The third game in the Metroid series is a top class Super Nintendo classic.

Super Metroid (1994) is more detailed than both previous Metroid games put together, although the basic structure is the same – explore various levels to find your latent abilities, all of which have been lost (“Why does this keep happening in Metroid games?” you may ask. “It’s in the script,” is my answer).

Continue reading Super Metroid, Super Nintendo

Metroid II: Return of Samus, Game Boy

The second ever Metroid game first appeared on the Nintendo Game Boy in 1991.

Metroid II: Return of Samus is a brilliant continuation of the first Metroid game. The animation of lead character Samus is much more gritty and realistic in this game, compared to the NES original. And the monochromatic graphics actually seem to add to the eerie atmosphere, rather than hamper the game at all.

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Metroid, NES

This first Metroid, for the Nintendo Entertainment System, was initially released in 1986 and remains the toughest episode in the whole series to date.

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Mario & Luigi: Superstar Saga, Game Boy Advance

Mario & Luigi: Superstar Saga on the Game Boy Advance is a brilliant mix of platforming and level-grinding.

The ‘twist’ in this game is that you control both Mario and Luigi simultaneously during the game, and can switch between each character – or use them in tandem – to solve certain puzzles.

Continue reading Mario & Luigi: Superstar Saga, Game Boy Advance

Resident Evil Zero, GameCube

Resident Evil Zero is a prequel to the first Resident Evil game and originally came out on the Nintendo GameCube in 2002.

It is the fifth major instalment in the Resident Evil series. The game uses the older ‘pre-rendered’ style of backgrounds, but is much darker and more serious than the first Resident Evil.

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Resident Evil, Game Boy Color

***CANNED GAME***

The retro games community got excited recently when two development cartridges from a cancelled version of Resident Evil for the Game Boy Color were found and dumped by some shadowy, anonymous people.

Was the excitement worth it?

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Resident Evil 4, GameCube

Resident Evil 4 – THE standout survival horror game of the Noughties – was released exclusively by Capcom on the Nintendo GameCube in 2005, and it immediately became a critical and commercial smash hit. For all the right reasons.

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