Tag Archives: Kazumi Totaka

Mario Power Tennis, GameCube

Mario Power Tennis is another brilliant cooperative development release from Camelot Software Planning and Nintendo, and it was released exclusively for the GameCube in 2004.

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Super Smash Bros., Nintendo 64

Developed by HAL Laboratory and released exclusively for the Nintendo 64 in 1999, Super Smash Bros. is a ground-breaking cross-over fighting game featuring many of Nintendo‘s most famous characters, duelling it out to the death!

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Wario Land, Virtual Boy

Wario Land on the Nintendo Virtual Boy (aka Virtual Boy Wario Land) was developed by Nintendo R&D1 and first released in 1995. It’s a platform game that was designed to utilise the Virtual Boy‘s stereoscopic 3D capabilities, and therefore features objects that swing in and out of the screen, and also allows the player (as Wario) to explore foreground and background areas.

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X, Game Boy

This game – called simply “X” – was a Japan-only release, in 1992, on the original black and white Game Boy, but its conception and development would later have a profound effect on Nintendo‘s confidence in producing 3D-based games.

X was created by British developer Argonaut Software (specifically, by Dylan Cuthbert, who was later infamously ‘poached’ by Nintendo from Argonaut), and was a demonstration of their ability to produce 3D-based games on home video game systems. This impressed Nintendo, who then tasked Argonaut with creating a new 3D game on their Super Nintendo console, which eventually became the classic Star Fox. And the rest is history… Sort of.

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Mario & Luigi: Partners in Time, Nintendo DS

Developed by AlphaDream and first published by Nintendo in 2005, Mario & Luigi: Partners in Time is the second game in the Mario & Luigi series and the prequel/sequel to the excellent Mario & Luigi: Superstar Saga. The plot of the game is completely unrelated to its predecessor, though.

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For The Frog The Bell Tolls, Game Boy

Known in Japan as Kaeru no Tame ni Kane wa Naru, this intriguing monochrome adventure game was developed by Nintendo and Intelligent Systems and released on the original Game Boy in 1992.

While it never got a release outside of Japan, a fan translation into English was released in 2011, finally making the game playable for non-Japanese-speaking gamers.

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Wave Race 64, Nintendo 64

Now here’s a game that really made waves when it first came out… Bad jokes aside: Wave Race 64 really did have gamers ‘wowing’ back in 1996, because it’s a damn impressive water-based racing game.

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Super Mario Land 2: 6 Golden Coins, Game Boy

There have been quite a lot of excellent 2D Mario games over history, which makes the Game Boy Super Mario Land series easy to overlook. All three Super Mario Land games, however, are stunning and unique ‘best-in-class’ examples of what the Game Boy is actually capable of – ie. shifting lots of sprites around the screen, smooth scrolling, great sounds and perfectly responsive controls.

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Luigi’s Mansion, GameCube

Luigi’s Mansion was first released in 2001 on the Nintendo GameCube, and was a launch title if I remember correctly (meaning: it was available when the GameCube was first released).

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