Published by Melbourne House in 1985, Gyroscope is an unashamed rip-off of Atari‘s classic arcade game Marble Madness.
Tag Archives: inertia
Zool, Amiga CD32
Gremlin‘s Zool appeared on virtually every (capable) platform, back in the early ’90s when it was first released. And – having originated on the Amiga – porting it to the CD32 seemed like a no-brainer.
Which it was, and the CD32 conversion – in my opinion – is arguably the best version of Zool, outside of the SNES version. 🙂
Arcade Pool, Amiga CD32
Arcade Pool was developed and published for the Amiga and CD32 by Team 17 in 1994.
Portal, PC
Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.
I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…
Rescue From Zylon, Commodore 16/Plus4
Written by Mark J. Moore and published by Gremlin Graphics in 1985, Rescue From Zylon I would say is one of the best games ever released for the Commodore 16.
Raid on Bungeling Bay, Commodore 64
Raid on Bungeling Bay was Will Wright‘s first ever video game and it was released for the Commodore 64 by Brøderbund in 1984. Will Wright – in case you didn’t know – was a co-founder of Maxis and also designer of SimCity and The Sims.
Thrust, BBC Micro
The late Jeremy Smith‘s classic gravity game, Thrust, came out first on the BBC Micro in 1986, before being converted to every other platform on the planet.
Bubble Ghost, Game Boy
This Game Boy conversion of the wonderful Bubble Ghost was first published in 1990. It was developed by Opera House.
Bubble Ghost, Amstrad CPC
I’m a big fan of the game Bubble Ghost and this Amstrad CPC conversion is up there with the best of the 8-bit versions.
Bubble Ghost, Atari ST
The 16-bit Atari ST version of Bubble Ghost is the original version, as designed and programmed by creator Christophe Andreani in 1987.