Released ten years after the original Salamander, Konami‘s 1996 sequel – Salamander 2 – is more of the same horizontal/vertical scrolling blasting action, but with a different style of graphics, bigger, better weapons, and more spectacular events.
Tag Archives: Cult Hit
R-Type Leo, Arcade
R-Type Leo is a spin-off from the famous R-Type series and was released into arcades in 1992. It was the last R-Type game to be made as an arcade game and was developed by Nanao, the parent company of Irem.
Final Fight, Arcade
A side-scrolling beat ’em up released into arcades by Capcom in 1989, Final Fight was originally intended as a sequel to Street Fighter, but was eventually changed after the success of Double Dragon.
Crystal Castles, Arcade
Crystal Castles is a legendary arcade maze game developed and published by Atari, Inc. in 1983. What made the game so good were: the trackball and jump button controls (which gave a good degree of freedom to make headway at pace) and the unusual isometric graphics (which drew on-screen in an unusual and interesting way).
Arch Rivals, Arcade
Arch Rivals is a classic basketball video game, developed and manufactured by Midway in 1989. It’s a two-on-two basketball game, and one that encourages players to hit each other to steal the ball.
Alien Storm, Arcade
Sega‘s 1990 arcade hit, Alien Storm, is a one, two, or three-player action game with side-scrolling and first-person shooting sections.
Golden Axe, Arcade
Sega‘s classic Golden Axe is a scrolling beat ’em up first released into arcades in 1989. It is fondly-remembered, often re-released, and has been converted to many other systems.
What’s so good about Golden Axe, then?
Altered Beast, Arcade
Altered Beast is an influential Sega beat ’em up first released into arcades in 1988. In some respects it was the predecessor to Golden Axe and Alien Storm; both similar games, and both to come later from Sega.
Atic Atac, Commodore 64
Wow… This is arguably the best modern remake of an old video game that I’ve ever seen!
This beautiful 2020 homebrew rendition of Ultimate‘s classic Spectrum game comes courtesy of three individuals: the code was written by Tomaz Kac of Nostalgia, the graphics were created by Steven Day (aka Ste), and the music by Saul Cross.
All three of them deserve some serious credit.
“After 37 years the C64 finally gets its own version of Atic Atac,” says Tomaz Kac, “I hope we did the game justice. We tried to make it very special, not just by getting as close to Spectrum version, but by expanding it quite a bit. We hope you like it!”
Summer Camp, Commodore 64
Summer Camp is an old school platform game that came out towards the end of the C64‘s life – 1990 to be precise.
It’s a cartoony collect ’em up in the style of Manic Miner, although in this you play Maximus Mouse trying to collect pieces of a blueprint.