Tag Archives: combat

Al-Qadim: The Genie’s Curse, PC

I remember playing and reviewing this PC MS-DOS game when it first came out in 1994.

Al-Qadim: The Genie’s Curse is a more ‘action-oriented’ TSR role-playing game, compared to many of the other ‘Gold Box’ TSR RPGs of the time (and there were lots – courtesy of SSI and US Gold). ‘RPG Lite’ you could call it.

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Mother 3, Game Boy Advance

The third and final game in the Mother series, Mother 3, was released in Japan only in 2006 for the Nintendo Game Boy Advance.

Nintendo published the game, with development by Brownie Brown and HAL Laboratory – directed by Nobuyuki Inhoue and written by series creator Shigesato Itoi.

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EarthBound, Super Nintendo

This 1994 cult classic Super Nintendo level-grinder was originally titled “Mother 2” in its native Japan – later changed in English-speaking territories to EarthBound.

This was due to the fact that no one outside of Japan had seen the first Mother (released in 1989 on the NES) and the bigwigs at Nintendo of America worried that it might confuse people.

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EarthBound Zero, NES

This classic NES game was initially released in Japan in 1989 under the title of Mother.

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Shining In The Darkness, Megadrive/Genesis

When I first played Shining In The Darkness – a 1991 party-based Role-Playing Game for the Sega Megadrive/Genesis, developed by Climax Entertainment and published by Sega – I was ready to dismiss it, because of the unattractive, ‘cartoony’ graphics, the clunky interface, and the generic script. But after some determined play – admittedly: in an emulator, and using quicksaves – it became apparent that this was no ‘throwaway’ level-grinder. It was in fact something quite special…

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King Arthur’s World, Super Nintendo

Argonaut Software‘s 1992 release (through Jaleco) – King Arthur’s World – is an interesting and challenging real time action game with strategic overtones.

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