X-Men vs. Street Fighter is Capcom‘s third fighting game to feature Marvel Comics characters, following X-Men: Children of the Atom and Marvel Super Heroes, and is the first instalment in the Marvel vs. Capcom series. It was originally released as an arcade game in 1996, and was ported to the Sega Saturn in 1997, the Sony PlayStation in 1998, and Windows PCs in 2001.
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Marvel Super Heroes, Arcade
Marvel Super Heroes is a one-on-one fighting game developed by Capcom and distributed into arcades in 1995. It is the second Capcom beat ’em up based on characters from the Marvel Comics line and is loosely based on “The Infinity Gauntlet” storyline from the Marvel Universe. The gameplay follows the Street Fighter II template for fighting games and uses six buttons and a joystick for each player. The game can be played in either normal or ‘turbo’ mode.
X-Men: Children of the Atom, Arcade
X-Men: Children of the Atom is the first in a series of fighting games from Capcom, based on characters from Marvel Comics. It follows the same conventions, and uses the same controls, as the Street Fighter II series and first came out in arcades in 1994 (1995 in North America and Europe).
Turbo Out Run, Arcade
Turbo Out Run (sometimes stylised as “Turbo OutRun“) is the sequel to the classic Sega arcade game, Out Run, and was first released in 1989. The game could be purchased as both a dedicated cabinet and also as an upgrade kit for existing Out Run machines.
Kirby’s Dream Course, Super Nintendo
The first Kirby game released for the Super Nintendo, Kirby’s Dream Course is a miniature golf game that was developed by HAL Laboratory and Nintendo EAD, and first published by Nintendo in 1994. The game began development as a standalone title called “Special Tee Shot“, with its own original characters and art assets, but was later turned into a Kirby game after the success of the Kirby series on the Game Boy.
Fantasy Zone II: The Tears of Opa-Opa, Sega Master System
Fantasy Zone II: The Tears of Opa-Opa is the sequel to the classic 1986 Sega arcade game, Fantasy Zone. Rather unusually, it came out first on the Master System, before later being released as an arcade game. Usually the opposite occurs, but in this case the Master System version was released in 1987 and the arcade version came out in 1988.
Continue reading Fantasy Zone II: The Tears of Opa-Opa, Sega Master System
The Irritating Maze, Neo Geo
Developed by Saurus and first distributed into arcades on the Neo Geo MVS system by SNK in 1997, The Irritating Maze might seem like an innocently humorous title for a video game, but it is in fact one of the mostly aptly-named video games of all-time…
Super Dragon Slayer, ZX Spectrum
Converted by John F. Cain, from an original Commodore 64 game by John Ferrari, Super Dragon Slayer is a platform shooter featuring an agile magician who must jump, climb and shoot his way – left to right – through four large, scrolling levels. It was first published for the ZX Spectrum by Codemasters in 1989.
Pu-Li-Ru-La, Arcade
I don’t really know if Taito‘s 1991 arcade game, Pu-Li-Ru-La, is obscure, or if it’s a ‘cult game’, or if it’s based on an existing anime or not, because I’d never even heard of it until recently. It’s a cartoony, one or simultaneous two-player beat ’em up featuring a boy and a girl who are given magical sticks to fight enemies in order to restore the flow of time in a place called “Radishland“…
Marble Madness II, Arcade
***CANNED GAME***
Marble Madness II is the unreleased sequel to the classic Marble Madness. It was developed in 1991 by Atari Games and underwent market testing in a variety of locations, but these were deemed a failure so the game was cancelled and never released.