The Commodore 64 conversion of Defender of the Crown is a celebrated retro gaming classic. Apart from loading times, there’s little to fault about it.
Tag Archives: castles
Rampart, Arcade
Atari Games‘ 1990 arcade game Rampart is a strange but compelling single-screen castle-building action game, with artillery-based shooting sections.
Castle Master II: The Crypt, Amiga
A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.
Castle Master, Amiga
The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Domark in 1990.
Valhalla, ZX Spectrum
Valhalla was a game that was heavily marketed as an “epic” adventure with limitless possibilities back in 1983 when it was first released. It was portrayed by its publisher, Legend, as something of a ‘killer app’ on the Spectrum, and they even tagged it with a “MoviSoft” logo to make it seem “cinematic” – MoviSoft was the name of the game’s engine.
Castle of Illusion starring Mickey Mouse, Megadrive/Genesis
Developed by Sega and released for the Megadrive/Genesis in 1990, Castle of Illusion Starring Mickey Mouse is a masterpiece platform game that has stood the test of time extremely well.
Continue reading Castle of Illusion starring Mickey Mouse, Megadrive/Genesis
Magic Carpet 2, PC
The full title of this 1995 sequel is Magic Carpet 2: The Netherworlds, and it is an excellent continuation of the series.
Magic Carpet, PC
Magic Carpet from Bullfrog was first released in 1994 through Electronic Arts. It is a DOS-based, first-person action game with you – the player character – flying a ‘magic carpet’ around a series of islands, fighting evil wizards and monsters and collecting ‘mana’ to increase your magical powers.
Herbert’s Dummy Run, ZX Spectrum
Herbert’s Dummy Run is the fourth game in the Wally Week series and was published by Mikro-Gen in 1985. It was written by Dave Perry and features Herbert Week – Wally’s baby son.
Simon the Sorcerer, Amiga
Simon the Sorcerer is a very fondly-remembered, British point-and-click adventure game published by Adventure Soft for the Amiga in 1993.
It looks and plays similarly to the classic LucasArts adventures of the late 80s and early 90s – Loom, Monkey Island, and Indiana Jones and the Fate of Atlantis – and has the same verb/icon system as pioneered by those games.