John Van Ryzin‘s classic cave rescue game, H.E.R.O., was ported to Atari 8-bit computers by The Softworks and first published by Activision in 1984.
Tag Archives: action
Combat School, ZX Spectrum
The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.
Timecop, Super Nintendo
Developed by French company Cryo Interactive and published by JVC for the Super Nintendo in 1995, Timecop is based on the 1994 film, starring Jean-Claude Van Damme and directed by Peter Hyams. The game is arguably one of the worst titles ever released for the SNES…
Clown-O-Mania, Amiga
This obscure isometric action/maze game was published by German company Starbyte in 1989 and is basically a clone of the 1983 Atari 8-bit game Flip and Flop. And it’s not a bad game, even though the title of it doesn’t make sense (it really should be “Clown-O-Rama” or “Clown-Mania” – the use of the “O” in this context doesn’t work in English).
Super Chase HQ, Game Boy
Super Chase HQ is the second version of Taito‘s classic arcade driving game, Chase HQ, that was released for the original Nintendo Game Boy. It was first released in 1994, and you’d expect it to be much better than the disappointing first Game Boy Chase HQ, which came out in 1990, but…
Chase HQ, Game Boy
There are two versions of Taito‘s classic arcade driving game, Chase HQ, available for the original Game Boy, and this is the first one – developed by British company Bits Studios and first released in 1990 in North America and 1991 in Japan.
The Horde, 3DO
Developed by Toys For Bob, Inc. and published by Crystal Dynamics (in North America and Japan) and BMG Interactive (in Europe) in 1994, The Horde is an isometric fantasy action game where you have to defend a village from attacking ‘Hordlings‘ – red gremlin-like creatures that attack in waves and try to eat and destroy everything in the province.
Castlevania, Nintendo 64
Developed by Konami‘s Kobe division and first released in 1999, Castlevania on the N64 (sometimes referred to as “Castlevania 64“) is a third-person 3D game – the first 3D game, in fact, in the popular horror/platform/action series.
Chase HQ, PC Engine
The PC Engine version of Taito‘s classic car chase game, Chase HQ, is pretty decent. It was ported by Daiei Seisakusho for Taito , and is reasonably accurate, although it’s not quite as good as the arcade original itself. No surprises there, really, because the PC Engine (or the North American TurboGrafx-16 counterpart) is a small 8-bit console that was known for punching above its weight, but it wasn’t able to perform miracles.
Super Chase HQ, Super Nintendo
Super Chase HQ is an enhanced port of the classic Taito driving game, Chase HQ. It appeared in arcades first, under the title “Super Chase: Criminal Termination” and was ported to the Super Nintendo by Taito themselves and first released in 1993. Like its arcade counterpart it is a single-player only game.