Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Do-Re-Mi Fantasy, Super Nintendo

Published in Japan by Hudson Soft in 1996, Do-Re-Mi Fantasy is a cute and colourful platform game that is actually the sequel to the Famicom game Milon’s Secret Castle.

Do-Re-Mi Fantasy doesn’t really look like Milon’s Secret Castle – or play like it for that matter – but it does share the same bubble-blowing DNA as its predecessor.

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Pilotwings, Super Nintendo

Nintendo‘s famous flying game, Pilotwings, first came out in Japan in 1990, then the following year was a launch title for the North American and European releases of the Super Nintendo.

Pilotwings uses scaling and rotation effects (known as ‘Mode 7’ in some circles) to give a visual representation of the ground, with regular 2D sprites making up everything else, and it works extremely well.

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Patapon 3, PSP

Patapon 3 – the third game in the Patapon series – was developed by Pyramid and SCE Japan Studio and published by Sony in 2011.

I have to admit that I’d never played any of the Patapon games until recently, and – wow – I’m very impressed!

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Cannon Fodder, Archimedes

The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.

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Asylum, Archimedes

Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.

It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.

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Arabian, Arcade

Released into arcades by Sun Electronics (aka Sunsoft) in 1983, Arabian is a platform game in which you play a prince on a mission to rescue a princess from a castle in which she is being held prisoner.

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