This obscure 1984 release from Ocean Software is basically a clone of Sega‘s classic arcade game, Pengo, but with an extra level tacked-on at the beginning. Similar in many ways to Ocean‘s Mr. Wimpy, which was BurgerTime with an extra level tacked on at the start. As if it would confuse the copyright police… “These are not the clones you are looking for… It is a completely different game… Look… [waves hand like Obi Wan]”
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Panzadrome, ZX Spectrum
Developed by The RamJam Corporation and published by Ariolasoft in 1985, Panzadrome is an overhead maze shooter involving tanks, and it is not a bad game, as far as Speccy tank/maze games go.
Tribble Trubble, ZX Spectrum
Written by Jim Scarlett and published by Software Projects in 1984, Tribble Trubble was a minor hit at the time of release, garnering some critical acclaim (I remember it getting a Smash in an early issue of Crash magazine, which was a big deal) and doing okay sales-wise.
Looking at it now: it still has charm, and some appeal, and is still worth playing – if you like tearing your hair out trying to beat insignificant tasks… 🙂
Hercules, ZX Spectrum
The ZX Spectrum also had a version of Steve Bak‘s bonkers C64 platform game, Hercules. It was written by Quantum Productions and published by Alpha Omega Software in 1986.
WarioWare, Inc.: Mega Microgames!, Game Boy Advance
This 2003 release from Nintendo is the first game in the WarioWare series. The WarioWare series is all about playing short minigames, that the player must complete in sequence, with the speed of the challenges increasing as the game progresses.
WarioWare, Inc.: Mega Microgames! is known as “Minigame Mania” in PAL regions, but I’m sticking to the original title here.
Continue reading WarioWare, Inc.: Mega Microgames!, Game Boy Advance
Mario Golf: Advance Tour, Game Boy Advance
Mario Golf: Advance Tour was released in 2004 and was developed by Camelot Software Planning for Nintendo.
It is similar in many ways to Mario Tennis: Power Tour – it’s like an RPG with golfing elements – and it is a lot of fun to play.
Mario vs. Donkey Kong, Game Boy Advance
Mario vs. Donkey Kong was released for the Game Boy Advance in 2004. It’s a platform-based puzzle game, combining elements from the Mario and Donkey Kong series.
Sabre Wulf, Game Boy Advance
Yes: Rare actually re-made the classic Ultimate ZX Spectrum game, Sabre Wulf, and published it for the Game Boy Advance in 2004.
Bruce Lee: Return of the Legend, Game Boy Advance
Created in 2003 by Vicarious Visions, Bruce Lee: Return of the Legend is an excellent side-scrolling beat ’em up that presents Bruce Lee in the role of a martial arts student fighting an evil crime syndicate in revenge for the murder of his master.
It’s an excellent game too – surprisingly so.
Continue reading Bruce Lee: Return of the Legend, Game Boy Advance
Castlevania: Aria of Sorrow, Game Boy Advance
The third and final Castlevania game on the Game Boy Advance, Aria of Sorrow was first published by Konami in 2003.
Development was again led by Producer Koji Igarashi (who had previously worked on Symphony of the Night), and the end result is another brilliant and varied mix of platforming and RPG, with challenging enemies and boss battles.
Continue reading Castlevania: Aria of Sorrow, Game Boy Advance