Metroid, NES

This first Metroid, for the Nintendo Entertainment System, was initially released in 1986 and remains the toughest episode in the whole series to date.

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Nemesis/Gradius, Arcade

Known as Gradius in Japan – but Nemesis everywhere else – Konami‘s classic 1985 shoot ’em up is one of the earliest progressive weapons blasters, with distinct levels and boss battles.

The game is somewhat reminiscent of the classic side-scrolling Scramble (also by Konami), but in Nemesis you fly a ship called the “Vic Viper”, and which has a variety of different weapons which can be powered-up by collecting capsules left by destroyed enemies.

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Mario & Luigi: Superstar Saga, Game Boy Advance

Mario & Luigi: Superstar Saga on the Game Boy Advance is a brilliant mix of platforming and level-grinding.

The ‘twist’ in this game is that you control both Mario and Luigi simultaneously during the game, and can switch between each character – or use them in tandem – to solve certain puzzles.

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Day of the Tentacle Remastered, PC

Day of the Tentaclethe original, classic point-and-click adventure, released by LucasArts in 1993 – was given a high-definition facelift in 2016, courtesy of Double Fine Productions.

And it really gives this game a much-needed re-airing to the general public. Because Day of the Tentacle is too good a game to leave languishing in the recesses of history.

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Road Rash II, Megadrive/Genesis

Road Rash II (1992) is an excellent continuation of the Road Rash theme, this time with more variety (you can now kick, as well as punch and use weapons, such as bike chains), and simultaneous two-player, split-screen play.

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Road Rash, Megadrive/Genesis

Electronic Arts1991 release, Road Rash, is a fantastic motorbike racing game where the riders can actually punch each other as they are zooming down the roads.

This is obviously a very dirty trick to either knock other riders off their mount, or to gain some other kind of advantage, but it is allowed in the context of this game and it is hilarious!

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Lock ‘n’ Chase, Arcade

Yes, Data East‘s classic 1981 arcade game does feature a policeman called “Stiffy”. The other three are called “Scaredy”, “Smarty” and “Silly”. And together the four of them chase you – a thief – whose mission it is to collect the coins in the maze, and any other treasure that appears, before escaping.

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Seiken Densetsu 3, Super Nintendo [Part 5]

Seiken Densetsu 3 was released by Squaresoft in 1995 and an English fan translation came out in 2000. Only five years after the game’s original release there was a fan translation… That’s unheard of. And there are various translations available now, including German and French.

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Seiken Densetsu 3, Super Nintendo [Part 4]

I absolutely love the graphical style of Squaresoft‘s Seiken Densetsu 3. It’s a masterwork of pixel graphics artistry. Everything in it, from the characters, to the buildings, to the items, and to the magic spell effects are all incredibly well presented and thought-out. These are definitely among the most iconic 2D RPG graphics ever made. And the people who made them deserve a round of applause from the rest of the gaming world for creating them. 🙂

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Seiken Densetsu 3, Super Nintendo [Part 3]

One mistake I made when I first played Seiken Densetsu 3 was: I didn’t know where the magic spells were. This is probably a common mistake among first time players.

You have to press ‘down’ from the item menu ring to find and use your magic spells, and I probably played the first twenty levels or so without using my character magic at all. If you’re going to give this great game a try for the first time, don’t make the same mistake that I did. Press down to use your magic (and spirits) when the item ring is visible. Pressing up and down cycles through them. The same system as is used in shops for buying and selling. It does take some getting used to although you can quickly switch characters using the L and R buttons, which is useful in shops and essential in combat.

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