Tag Archives: weird

Castlevania: Curse of Darkness, PlayStation 2

Castlevania: Curse of Darkness was the second game released for the PlayStation 2 by Konami, initially coming out in 2005. Much like its predecessor (Lament of Innocence), this game is also a hack and slash 3D action game, with horror and RPG elements.

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Castlevania: Lament of Innocence, PlayStation 2

Coming out in 2003, Castlevania: Lament of Innocence was the first Castlevania game released for the PlayStation 2. The story is set in 1094 – making this, chronologically, the first Castlevania game in the series’ timeline – and it focuses on the origins of the Belmont clan and Dracula.

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Spongebob Squarepants: Battle for Bikini Bottom, GameCube

Spongebob Squarepants: Battle for Bikini Bottom is a 3D platform adventure, developed by Heavy Iron Studios (who, incidentally, made the Godawful Evil Dead: Hail to the King), and published by THQ for the GameCube, PlayStation 2, Xbox, PC and Game Boy Advance in 2003.

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Doshin the Giant, GameCube

Doshin the Giant is one of those games where you ask yourself: “What am I playing? Am I a God? Or am I a turd? And is there any reason why I can’t be both of those things at the same time?! And is that my belly button or my cock? I hope it’s the former…

It’s also a game where you can lose yourself in the tropical paradise that is the island you live on, because the sound effects, lighting and music are soothing and dreamlike…

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Super Monkey Ball, GameCube

What can be said about Sega‘s fabulous Super Monkey Ball that hasn’t already been said before? It is a riot of colour and sound that has been bringing joy to games-players for over two decades now. The GameCube version was developed by Amusement Vision (an internal Sega dev team) and first came out in 2001. And it was a smash hit!

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Wonder Momo, PC Engine

Developed by Namco and published – in Japan only – by NEC Avenue in 1989, Wonder Momo is a conversion of a weird Japanese arcade game featuring a female lead character who must fight off attackers during a theatre stage play. And, if that sounds bizarre, then – well – that’s because it is! Unlike the arcade original, the PC Engine version of Wonder Momo has been fan-translated into English and Spanish, so is more accessible to Western audiences.

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Wonder Momo, Arcade

I first encountered Namco‘s Wonder Momo on the PC Engine, because it had received a fan translation, and I was curious to see what the game was about. I then discovered that it was a conversion of a 1987 arcade game, featuring a young girl called Momo, who can turn into a ‘superhero’ by building up her “Wonder Meter“.

This bizarre arcade game was only ever released in Japan, but has subsequently built up a cult following around the world, and has also inspired manga/anime, and resulted in a sequel that was released in 2014.

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Atomic Runner, Megadrive/Genesis

A conversion of the 1988 arcade game, Atomic Runner Chelnov. Developer/publisher Data East dropped the “Chelnov” part from the title of the 1992 Megadrive/Genesis release, but the gameplay stays more or less the same.

You must shoot and jump your way through seven continually-scrolling stages, only stopping to fight bosses at the end of each.

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Gods, Amiga

Developed by The Bitmap Brothers and published by Renegade Software for the Amiga in 1991, Gods is a stylised platform game in which you play as Hercules, on a quest to make his way through five large stages, themed with Greek mythological motifs.

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Arcanum: Of Steamworks and Magick Obscura, PC

Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.

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