Tag Archives: swords

MediEvil 2, PlayStation

MediEvil 2 is the sequel to the classic PS1 game, MediEvil, and is the return of the skeleton warrior, Sir Daniel Fortesque. The game is this time set in Victorian England where Sir Dan must combat monsters and animated skeletons, resurrected by a meddling sorcerer who is trying to resurrect Zarok, the bad guy from the first game. Gameplay is mostly identical to MediEvil [one], but with a few tweaks here and there. MediEvil 2 was first published in 2000 and was developed by many of the same people who made the first game, at SCE Cambridge Studio in England.

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MediEvil, PlayStation

MediEvil is a classic hack-and-slash action game developed by SCE Cambridge Studio and published by Sony in 1998. In it you play as the resurrected skeleton of Sir Daniel Fortesque, in the kingdom of Gallowmere, who has been inadvertently brought back from his eternal sleep to once again fight the evil sorcerer Zarok (voiced by the late Paul Darrow). As shown in the humorous introductory sequence, Sir Dan’s initial attempt at thwarting Zarok fell flat on its face and this is his shot at redemption.

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The Lord of the Rings: The Third Age, GameCube

The Lord of the Rings: The Third Age is a turn-based level-grinder, developed by EA Redwood Shores and published by Electronic Arts in 2004, loosely-based on the Peter Jackson Lord of the Rings trilogy of films. It is NOT based on J.R.R. Tolkien‘s famous novel, because the rights for the book were held by Vivendi Universal Games at the time, although Electronic Arts did hold the rights to make video game adaptations of the New Line Cinema films. Which is a little confusing, but the plot in this game is a non-canonical story that runs parallel to the narrative of the films. Anything from the novels not specifically mentioned or depicted in the films could not be represented in this game.

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Deus Ex: Invisible War, PC

Deus Ex: Invisible War is an action RPG developed by Ion Storm and published by Eidos in 2003. It is the second game in the Deus Ex series and is set twenty years after the first Deus Ex.

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Myth: History in the Making, ZX Spectrum

Designed by Mark Cale; programmed by Neil Dodwell, and with graphics by Concept Animations, System 3‘s Myth: History in the Making is an action/platform game based around a series of ancient myths and a teenage boy’s adventure within them. It was first released for 8-bit home computers in 1989.

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Myth: History in the Making, Commodore 64

First published for 8-bit home computers in 1989, Myth: History in the Making is an action platform game in which you play a teenage boy from the 20th century who has been transported to “The Time of Legends” after falling through a tear in the space-time continuum. There he is rescued by a high priestess who informs him that their world is under attack from Dameron, The Dark Angel of Time, and who must be destroyed if he has any hope of returning to his own time.

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Zorro, Commodore 64

Zorro (Spanish for ‘fox’) is an 8-bit platform game developed by Datasoft and published by US Gold in 1985. It was written by James Garon, with graphics by Kelly Day, and is based on a fictional character created by American writer Johnston McCulley.

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ActRaiser 2, Super Nintendo

ActRaiser 2 is the sequel to the classic Super Nintendo game, ActRaiser, and was once again developed by Quintet and published by Enix (Ubisoft in Europe), coming out this time in 1993.

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ActRaiser, Super Nintendo

ActRaiser is an interesting Japanese fantasy action game that was developed by Quintet and published by Enix on the Super Nintendo in 1990. It has side-scrolling, platform-based hack-and-slash sections, with an interesting overhead ‘God game’ component.

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