Tag Archives: scrolling

Shadow of the Beast, Atari ST

The Atari ST port of Shadow of the Beast was converted by Mark McCubbin and published by Psygnosis in 1990. While it’s not a bad conversion it does lack the graphical fidelity of the Amiga original and is also missing quite a few features.

Continue reading Shadow of the Beast, Atari ST →

Castlevania: Symphony of the Night, Sega Saturn

Konami‘s brilliant PlayStation game, Castlevania: Symphony of the Night, was released for the Sega Saturn in 1998, but it was only ever released in Japan (under the title “Akumajou Dracula X: Gekka no Yasoukyoku“). Thankfully, an English translation patch is available to make the game playable to those who can’t read Japanese. The patch – created by ‘Knight of Dragon’ – also features numerous bug fixes and improvements.

For those who’ve never played Symphony of the Night before: it is a direct sequel to Rondo of Blood and is rightly regarded as one of the best Castlevania games in the long-running series (if not THE best).

Continue reading Castlevania: Symphony of the Night, Sega Saturn →

Black Belt, Sega Master System

Released for the Master System by Sega in 1986, Black Belt is a scrolling beat ’em up in the tradition of the classic Irem arcade game, Kung-Fu Master. And it is a challenging and fun game to play.

Continue reading Black Belt, Sega Master System →

Batman Returns, Atari Lynx

Batman Returns on the Atari Lynx was first published by Atari Corporation in 1992. It’s a scrolling action game that sadly lacks fun and playability.

Continue reading Batman Returns, Atari Lynx →

Shadow of the Beast, Atari Lynx

The Atari Lynx port of Shadow of the Beast was developed by Digital Developments and first published by Psygnosis in 1992. And it is surprisingly good.

Continue reading Shadow of the Beast, Atari Lynx →

Shadow of the Beast, PC Engine

The PC Engine CD version of Shadow of the Beast is – in my opinion – the best version of the game available. For two reasons: it has the most responsive controls of any version of Shadow of the Beast I’ve played (even compared to the Amiga original), and it’s also the best-looking and best-sounding version of the game too. It was developed by DMA Design and first published in 1992. In Japan it was released by Victor Interactive Software as “Mashou no Okite“, and in North America it was released for the TurboGrafx CD by Psygnosis/Turbo Technologies.

Continue reading Shadow of the Beast, PC Engine →

Shadow of the Beast, Megadrive/Genesis

The Megadrive/Genesis conversion of Shadow of the Beast was developed by WJS Design* and published by Electronic Arts in North America and Europe in 1991 (Victor Interactive Software in Japan in 1992). It’s arguably one of the best versions of Shadow of the Beast out there.

Continue reading Shadow of the Beast, Megadrive/Genesis →

Shadow of the Beast, Sega Master System

Shadow of the Beast for the Sega Master System was developed by TecMagik and published by Psygnosis in 1992, and this port has some differences to the Amiga original – arguably to its detriment.

Continue reading Shadow of the Beast, Sega Master System →

Commando, Atari 8-Bit

***CANNED GAME***

The Atari 8-Bit version of Commando was developed by Sculptured Software for Data East in 1989, but unfortunately the game was never released. Thankfully a prototype still exists and is available online, which is good because this is one of the best 8-bit ports of Commando around.

Continue reading Commando, Atari 8-Bit →

Alex Kidd: The Lost Stars, Arcade

The second game in the Alex Kidd series, and the only one released as an arcade game, Alex Kidd: The Lost Stars is a one or simultaneous two-player platform game, developed by Sega and first released in 1986. It of course features the cute boy wonder, Alex Kidd, although this time he’s accompanied by his female partner, Stella. Stella can be played alone or cooperatively with Alex.

Continue reading Alex Kidd: The Lost Stars, Arcade →