Back in 1985 Bounder was a fresh idea, like a bolt out of the blue to gamers… It’s an overhead ball/maze game where the maze is miles above the ground, and the idea is to make sure the ball bounces on the platforms of the maze, and not in the air.
Tag Archives: influential
Battlecruiser 3000AD, PC
A controversial release from Gametek in 1996, this complex space sim is notorious for having a long and troubled development history.
Bobby Bearing, ZX Spectrum
Bobby Bearing is an interesting isometric action game on the ZX Spectrum, published by The Edge in 1986.
You play as Bobby – a ball bearing – and must roll around the large, colourful maze, looking for and rescuing his four lost brothers and one cousin.
Bomberman ’94, PC Engine
Bomberman ’94 says “copyright 1993” on the title screen, and it came out in December 1993 in Japan, so just made it out before the turn of the year. And it’s a classic in the Bomberman series.
Brainstorm, Commodore 64
Pete Cooke‘s brilliant puzzle game Brainstorm was converted by David Kirby to the Commodore 64 and published by Silverbird in 1987.
Bomb Jack, Arcade
A classic platform game from 1984, Tehkan‘s Bomb Jack is a colourful collect ’em up, with bombs that must be collected in the right order, to get the full bonus.
Ogre Battle: The March of the Black Queen, Super Nintendo
Ogre Battle: The March of the Black Queen is a fantastic strategy action game, developed by Quest, and first published on the Super Nintendo in 1993.
Continue reading Ogre Battle: The March of the Black Queen, Super Nintendo
Gunhed, PC Engine
Gunhed is a classic vertically-scrolling. progressive-weapons shooter released for the PC Engine in 1989. It is based on the Toho film of the same name. In North America the game goes by the name of Blazing Lasers.
Swords and Sorcery, Amstrad CPC
This Amstrad CPC conversion of Swords and Sorcery by PSS is even better than the ZX Spectrum original. The graphics are slightly better, if anything.
Star Raiders, Atari 8-bit
Doug Neubauer‘s 1979 release, Star Raiders, is a very important game indeed. Predominantly because it was so hugely influential on many other games that followed it. Some people even point to it being the spark that started the first-person shooter market, but that is probably going a little too far…