Based on the smash hit film of the same name, Terminator 2: Judgment Day is a one or two-player lightgun shooter developed and distributed by Midway in 1991. In this game you’re flung into the future (post-1997), after the nuclear holocaust caused by SkyNet, to fight for The Resistance against ‘The Machines‘.
Tag Archives: guns
Zombie Raid, Arcade
Zombie Raid is a first-person arcade lightgun shooter for one or two simultaneous players. It was developed and distributed by American Sammy in 1996.
Crypt Killer, Arcade
Crypt Killer is a three-player, horror-themed lightgun shooter that was first distributed into arcades by Konami in 1995. It uses 3D polygonal graphics for the backgrounds and 2D scaled sprites for the enemies and objects. In some respects it is Konami‘s attempt at producing a House of the Dead-style shooter, although in my humble opinion it isn’t as good as Sega‘s famous horror shooter series.
Syndicate, FM Towns
Although the FM Towns port of Bullfrog‘s classic Syndicate is in Japanese, it’s still a great game to play if you know what you’re doing. Of course this is not the right version of Syndicate to play if it’s your first time (unless you can read Japanese), but it is a sharp port with crisp high resolution graphics and responsive controls.
Operation Wolf, FM Towns
The FM Towns conversion of Taito‘s smash hit arcade shooter, Operation Wolf, is both an authentic port of the original, and also a playable and fun game that utilises mouse controls to great effect. It was first published by Ving in 1990.
Space Gun, Arcade
Released into arcades by Taito in 1990, Space Gun is a first-person sci-fi horror shooter set on a crippled spaceship that has been overrun by killer aliens. It can be played by one or two players.
Operation Wolf, ZX Spectrum
The ZX Spectrum version of Taito‘s classic arcade shooter, Operation Wolf, was developed and published by Ocean Software in 1988.
Bay Route, Arcade
This terrible pun of a title (meant to ‘parody’ the word Beirut, the capital city of Lebanon) was developed by Sunsoft and distributed into arcades by Sega in 1989. It’s a one or simultaneous two-player Contra clone scrolling through a futuristic warzone.
Doom, Sega Saturn
The Sega Saturn port of Doom was developed by Rage Software and distributed by GT Interactive in 1997. Like the PlayStation version (on which this port is based) it contains both Ultimate Doom and Doom II, but is a little disappointing in terms of performance and presentation.
Doom, Sega 32X
The Sega 32X port of id Software‘s Doom was developed and published by Sega of America in 1994. While the game doesn’t run in a full window (there’s a permanent border around the screen, probably to keep the frame rate up, which is unfortunate), it is an otherwise very good conversion, with smooth movement and decent controls.