The sequel to the first Sword of Hope, The Sword of Hope II was developed and published by KEMCO in Japan in 1992, but wasn’t localized and released into North America until 1996. Europe (and the rest of the world) didn’t receive a release of the game at all.
Tag Archives: First-Person
The Sword of Hope, Game Boy
This first-person adventure/RPG was developed by KEMCO (a subsidiary of Kotobuki Engineering & Manufacturing Co.), and published by Seika Corporation in Japan, North America and Europe in 1989. In it, you play as Prince Theo, who is on a quest to challenge his insane, power-mad father for rule of the kingdom.
Seal of the Pharaoh, 3DO
Seal of the Pharaoh is a first-person dungeon-crawler with a tomb-raiding ancient Egyptian theme. It was developed by System Sacom and published in 1994, exclusively for the 3DO, by ASK Kodansha in Japan and Panasonic in North America.
X, Game Boy
This game – called simply “X” – was a Japan-only release, in 1992, on the original black and white Game Boy, but its conception and development would later have a profound effect on Nintendo‘s confidence in producing 3D-based games.
X was created by British developer Argonaut Software (specifically, by Dylan Cuthbert, who was later infamously ‘poached’ by Nintendo from Argonaut), and was a demonstration of their ability to produce 3D-based games on home video game systems. This impressed Nintendo, who then tasked Argonaut with creating a new 3D game on their Super Nintendo console, which eventually became the classic Star Fox. And the rest is history… Sort of.
Double Dungeons, PC Engine
Developed by NCS Corporation and published by Masaya Games in Japan and NEC in North America in 1990, Double Dungeons is a one or two-player, first-person, dungeon-crawling JRPG with real-time combat. The game’s unique selling point is that it features two-player split-screen cooperative play, which is unusual for a game like this, and which makes it simultaneously playable with a friend.
The Eidolon, Amstrad CPC
Adapted by P.A.W. Software, the Amstrad CPC version of The Eidolon is another excellent port of Lucasfilm Games‘ classic cave exploration game. It was first released by Activision in 1986 and could be argued is one of the best games on the Amstrad (although some would disagree).
The Eidolon, MSX
The MSX version of Lucasfilm Games‘ The Eidolon was published in Japan only – on cartridge – by Pony Canyon in 1986, and it is on-par with the original Atari 8-bit and Commodore C64 originals of this classic cave exploration game.
Shadow Squadron, Sega 32X
Developed and released by Sega in 1995, Shadow Squadron (also known as Stellar Assault in Europe) is a first-person, 3D space combat game with fast-moving filled polygons. The game can be played by one or two players and features a co-op mode where one player steers the ship and the other mans a gun turret.
Ballblazer, Atari 5200
Lucasfilm Games‘ classic futuristic sports game, Ballblazer, was released for the Atari 5200 by Atari Corporation in 1986, and it’s a really good port.
Swords and Serpents, NES/Famicom
Developed by Interplay Productions and published by Acclaim Entertainment in 1990, Swords and Serpents is a first-person, party-based RPG with tile-based movement for up to four players. You can either build a party of four characters yourself, in single-player mode, or up to four different players can control one party member each in multiplayer mode*.
*= An adapter, like the ‘NES Satellite‘, or another four-player expansion peripheral, is required if you’re going to play with that many players (but, let’s face it, very few will, although it’s nice – and fairly unique – to have the option to do that).