Developed by Gremlin Interactive and published by Activision in North America and Gremlin in Europe in 1997, Judge Dredd on the PlayStation is an on-rails lightgun shooter in a similar vein to something like Virtua Cop, only much, much worse.
Tag Archives: First-Person
Zombi, ZX Spectrum
Ubisoft‘s point-and-click Dawn of the Dead rip-off originally came out for the Amstrad CPC in 1986, and this ZX Spectrum version followed four years later, in 1990. It was converted by a three-man team: Geoff Phillips, Colin Bradshaw-Jones, and S. Chance and is a faithful recreation of the Amstrad original, with the same clunky controls and zombie-bashing combat.
Zombi, Amstrad CPC
The Amstrad CPC version of Ubisoft‘s Zombi was the first version of the game released, in 1986, and also Ubisoft‘s first ever published game. And – considering the giant that Ubisoft is now – it’s pretty amazing to think that this weird movie rip-off on the Amstrad was the one that started it all for them…
Star Fox 2, Super Nintendo
The sequel to the classic Super Nintendo 3D shooter, Star Fox, Star Fox 2 is infamous because it was actually cancelled before it was completed, way back in 1995, but was finally finished and released in 2017 on the SNES Classic Edition retro console.
Micronaut One, ZX Spectrum
Micronaut One is another interesting game from Tau Ceti creator Pete Cooke. Mr. Cooke was known for making innovative, unusual, and technically-impressive games for the ZX Spectrum that were different to the norm. This one was published by Nexus in 1987 and involves travelling down 3D corridors and shooting weird alien insects that are infesting a biocomputer.
Outlaws, PC
Developed and published by LucasArts in 1997, Outlaws is a first-person shoot ’em up set in the Wild West. The graphics are cartoony and the music is very much inspired by Ennio Morricone‘s classic The Good the Bad and the Ugly soundtrack, which gives it a distinct atmosphere that made it stand out against many of its peers of the time.
Carmageddon: Max Damage, PC
Carmageddon: Max Damage is an updated version of Carmageddon: Reincarnation*, which was originally funded by a Kickstarter campaign and released in 2015. Max Damage was developed by (mostly) the same team who made the original Carmageddon and was first released in 2016, and is basically the same game as Carmageddon: Reincarnation but with better graphics and a few small changes to the game structure. The levels are mostly the same, although there are some new additions and tweaks here and there.
Carmageddon II: Carpocalypse Now, PC
Carmageddon II: Carpocalypse Now is the 1998 sequel to the excellent Carmageddon. Although it was developed by the same team who made the first game (Stainless Software), and although it’s still fun to play to a certain degree, in my opinion it’s not a patch on the original.
Carmageddon, PC
Carmageddon is a notorious vehicular racing/combat game developed by Stainless Software and published by Sales Curve Interactive for MS-DOS PCs in 1997.
It was originally meant to be a game based on the Mad Max series of films. When that didn’t happen the developers then bought the license to the infamous Roger Corman/Paul Bartel film Death Race 2000, but they later decided to drop it and create their own IP, eventually coming up with the title “Carmageddon“.
Super Star Wars: Return of the Jedi, Super Nintendo
The third and final entry in the “Super Star Wars” series was of course Super Return of the Jedi, which was first released in 1994 through JVC. It was again developed by Sculptured Software for the Super Nintendo. Unlike the other two games in the series this one also made it onto the Sega Game Gear and Nintendo Game Boy that same year (no other platforms received it, though, until the Wii Virtual Console in 2009).
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