This excellent Nintendo Entertainment System version of Codemasters‘ Super Robin Hood was developed in the late Eighties, before the 16-bit versions (which are somewhat different to the classic 8-bit originals).
Tag Archives: Cult Game
Super Robin Hood, Commodore 64
This Commodore 64 version of the Oliver Twins‘ classic platforms and ladders game, Super Robin Hood, first came out in 1987.
It was programmed by Delvin Sorrell, with graphics by James Wilson and music by David Whittaker.
Ikari Warriors, Arcade
SNK‘s famous arcade shooter, Ikari Warriors, was released in 1986 at a time when many Commando clones were saturating the market, but managed to stand out against the competition.
Swords and Sorcery, Amstrad CPC
This Amstrad CPC conversion of Swords and Sorcery by PSS is even better than the ZX Spectrum original. The graphics are slightly better, if anything.
The Treasure of Usas, MSX
Back in 1987, Konami‘s MSX2 release, The Treasure of Usas, wowed everyone with its ace graphics, colourful sprites and smooth movement. It really showed that the MSX2 was a machine to be reckoned with.
Star Raiders, Atari 8-bit
Doug Neubauer‘s 1979 release, Star Raiders, is a very important game indeed. Predominantly because it was so hugely influential on many other games that followed it. Some people even point to it being the spark that started the first-person shooter market, but that is probably going a little too far…
Vagrant Story, PlayStation
Vagrant Story is an action/RPG released by Square in 2000 for the PlayStation. Some people rate it as one of Square‘s best games of all time. Which is saying something.
Combat Lynx, Amstrad CPC
The Amstrad CPC version of Combat Lynx looks a bit like the BBC version (ie. chunky), but is thankfully more colourful – and more playable.
Combat Lynx, ZX Spectrum
Mike Richardson‘s Combat Lynx is a very effective helicopter combat sim, first released for the Sinclair ZX Spectrum by Durell Software in 1984.
Combat, Atari 2600
Combat was designed by Atari, Inc. and first released for the Atari 2600 in 1977 and was the pack-in game for the system until 1982 (meaning: you got a Combat cartridge with the console, upon purchase).
It was one of the first home video games I ever played (probably the same for millions of others) and it enthralled me. Yes, Combat is very simple by today’s standards, but in 1977 it was a revelation and was much cloned by other developers.