Super Robin Hood, Commodore 64

This Commodore 64 version of the Oliver Twins‘ classic platforms and ladders game, Super Robin Hood, first came out in 1987.

It was programmed by Delvin Sorrell, with graphics by James Wilson and music by David Whittaker.

In my opinion: the weakest of the 8-bit versions, although does retain the ‘feel’ and playability of the original. To some extent.

Unlike the previous versions the screen in this version scrolls, which adds a new dimension to the gameplay.

Graphically Super Robin Hood on the C64 is a bit bland (the title screen is laughable – why pay more when you can have a badly-drawn man in tight green trousers, holding a bow at some balloon lettering?), and the chunky sprites remind me of C64 games from 1983, but the stark black backdrops can be forgiven with a joystick in hand. It’s all about the playability innit?

Super Robin Hood on The King of Grabs:
Amstrad CPC version (1985)
ZX Spectrum Version (1985)
Commodore 64 version (1987)
NES version (1991)
Amiga version (1992)

More: Super Robin Hood on Wikipedia

4 thoughts on “Super Robin Hood, Commodore 64”

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