Tag Archives: console

Castlevania: Symphony of the Night, Sega Saturn

Konami‘s brilliant PlayStation game, Castlevania: Symphony of the Night, was released for the Sega Saturn in 1998, but it was only ever released in Japan (under the title “Akumajou Dracula X: Gekka no Yasoukyoku“). Thankfully, an English translation patch is available to make the game playable to those who can’t read Japanese. The patch – created by ‘Knight of Dragon’ – also features numerous bug fixes and improvements.

For those who’ve never played Symphony of the Night before: it is a direct sequel to Rondo of Blood and is rightly regarded as one of the best Castlevania games in the long-running series (if not THE best).

Continue reading Castlevania: Symphony of the Night, Sega Saturn

Black Belt, Sega Master System

Released for the Master System by Sega in 1986, Black Belt is a scrolling beat ’em up in the tradition of the classic Irem arcade game, Kung-Fu Master. And it is a challenging and fun game to play.

Continue reading Black Belt, Sega Master System

Basketbrawl, Atari 7800

Basketbrawl was developed and published by Atari Corporation in 1990, for the Atari 7800. It’s a one or two-player tournament basketball game in which you can assault the other players (even your own teammates), in order to cause mayhem on the court and to try to gain the upper hand.

Continue reading Basketbrawl, Atari 7800

Shadow of the Beast, Megadrive/Genesis

The Megadrive/Genesis conversion of Shadow of the Beast was developed by WJS Design* and published by Electronic Arts in North America and Europe in 1991 (Victor Interactive Software in Japan in 1992). It’s arguably one of the best versions of Shadow of the Beast out there.

Continue reading Shadow of the Beast, Megadrive/Genesis

Shadow of the Beast, Sega Master System

Shadow of the Beast for the Sega Master System was developed by TecMagik and published by Psygnosis in 1992, and this port has some differences to the Amiga original – arguably to its detriment.

Continue reading Shadow of the Beast, Sega Master System

Commando, NES/Famicom

The 1986 NES version of Commando is a flickery mess to be honest, although that didn’t stop the game becoming a smash hit – selling over one million cartridges worldwide.

Continue reading Commando, NES/Famicom

Penguin Land, Sega Master System

Penguin Land is a cute and devilish platform puzzle game developed and published by Sega – exclusively for the Sega Master System – in 1987. The original Japanese title of the game is “Doki Doki Penguin Land Uchū Daibōken“.

Continue reading Penguin Land, Sega Master System

Shadow of the Beast, Super Nintendo

***CANNED GAME***

The Super Nintendo version of Shadow of the Beast was prefixed with the word “Super” to differentiate it from other ports, and… it was cancelled before release and never officially made it out. It was developed by IGS (Information Global Service) and an unfinished prototype of the game was leaked in 1993.

Continue reading Shadow of the Beast, Super Nintendo

Commando, Atari 2600

The Atari 2600 version of Commando was programmed by Mike Reidel and first published by Activision in 1985. Considering the console’s limitations this is a surprisingly good conversion of the vertically-scrolling shooter.

Continue reading Commando, Atari 2600