Tag Archives: castles

Castlevania II: Simon’s Quest, NES/Famicom

The second game in the Castlevania series, Castlevania II: Simon’s Quest, was originally released in Japan (as “Dracula II – Noroi no Fuuin“) for the Famicom Disk System in 1987, and in North America for the NES in 1988. Europe had to wait until 1990 for a release of the game.

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Castlevania, NES/Famicom

The first Castlevania game was initially released in Japan, by Konami, under the title of “Akumajō Dracula” in 1986. Versions for the MSX2 and Famicom Disk System were developed simultaneously, with the Famicom version coming out on 26th September, and the MSX version a month later, on 30th October. That same game was later released in Europe on 30th October 1987 – translated into English – under the title of “Vampire Killer“.

When it came time to convert the game to the Nintendo Entertainment System for a North American release it was decided to re-title the game as “Castlevania“*. This turned out to be a significant decision as it became a big hit and grew to become a popular and well-known series of video games. The name “Castlevania” entered into the lexicon of classic, instantly-recognisable game titles, later becoming a portmanteau of “Metroid” and “Castlevania” (“Metroidvania“) to describe an entire sub-genre of action/platform games that all share similar gameplay features.

*= Although it’s not clear who actually came up with the name “Castlevania” it has been reported that the change was due to Konami of America senior vice president Emil Heidkamp‘s discomfort with the religious connotations of the title “Akumajō Dracula“, which he believed translated as “Dracula Satanic Castle” (although some argue that it translates as “Demon Castle Dracula“).

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Castlevania: Symphony of the Night, Sega Saturn

Konami‘s brilliant PlayStation game, Castlevania: Symphony of the Night, was released for the Sega Saturn in 1998, but it was only ever released in Japan (under the title “Akumajou Dracula X: Gekka no Yasoukyoku“). Thankfully, an English translation patch is available to make the game playable to those who can’t read Japanese. The patch – created by ‘Knight of Dragon’ – also features numerous bug fixes and improvements.

For those who’ve never played Symphony of the Night before: it is a direct sequel to Rondo of Blood and is rightly regarded as one of the best Castlevania games in the long-running series (if not THE best).

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The Legend of Zelda: A Link to the Past and Four Swords, Game Boy Advance

The Legend of Zelda: A Link to the Past and Four Swords is a two-game package developed by Nintendo EAD and Capcom and first released for the Game Boy Advance in 2002 in North America and 2003 in Japan and Europe. It features a slightly modified port of the 1991 SNES classic, A Link to the Past, plus an all-new, multiplayer-only adventure called Four Swords.

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Akumajō Dracula, X68000

The 1993 Sharp X68000 version of “Akumajō Dracula” is arguably the best version of the first Castlevania game available, with improved graphics and sound, and redesigned gameplay to accomodate new and more dramatic situations.

Also known as “Vampire Killer” in Europe; also known as “Castlevania” in North America; but known in its native Japan as “Akumajō Dracula“, this is an updated remake of the first game in the Castlevania series. And it is known for being two things: 1. REALLY GOOD, and 2. REALLY HARD!

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Vampire Killer, MSX

Konami‘s “Akumajō Dracula” was first released in 1986 for the MSX2. It helped set the template for a series that is still going (relatively) strong to this day – the Castlevania series.

This MSX game was also the first game in the Castlevania series to be given an English language release, and it was released in 1987 in Europe under the title of “Vampire Killer“, which then changed to “Castlevania” when the North American NES version of this game was released on cartridge.

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Smurf: Rescue in Gargamel’s Castle, ColecoVision

Smurf: Rescue in Gargamel’s Castle is a simple platform-based cartoon adventure for kids that is based on the TV series, The Smurfs, and was developed and published by Coleco and released for the ColecoVision and Atari 2600 in 1982.

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Dragonfire, ColecoVision

Dragonfire is a fantasy action game designed and coded by Bob Smith and first published for the Atari 2600 by Imagic in 1982. This ColecoVision port features enhanced graphics and gameplay over the Atari original and was first released in 1984.

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Frankenstein, PC

Developed by Junkyard and published for MS-DOS by Merit Studios in 1994, this adaptation of Mary Shelley‘s infamous horror story is a cartoon platform game where you have to collect pieces of The Monster’s body and put them back together again (ie. the same as in most video game adaptations of Frankenstein).

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